NATIVE H-60 Project [WIP]


Compatibilité avec Sim Update 5 a été confirmé.

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Version 1.3
Sortie initiale September 28, 2021
Dernière mise à jour October 06, 2021
Taille du fichier 514.31 MB
Downloads 19,837
Status Pas encore téléchargé
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Military Aircraft
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Destroyer121

23,120 | XI Commander




3.83
Bien !
Basé sur 54 notations
😢
14
triste
😠
13
en colère
😮
4
choqué
🙏
63
reconnaissant
😂
8
amusé
😍
59
en amour


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Roadmap
Ces articles sont actuellement sur la liste et seront traités prochainement !
Backlog
Suggestion, bugs et idées pour l'avenir.

  • Version 1.3 October 06, 2021

    -Flight model work
    -Electrical work (Thanks to @dano (TNBNDR) )
    -No more excess fuel drain issue
    -Displays should remain on
    -Aircraft startable from cockpit, docs to come
    -Power Control Levers now functions as indented CHECK FAQ FORE MORE INFO
    -Fuel control levers functions as intended
    -Added ability to test warning panel light
    -Included latest AirlandFS for those who do not have it already (Still recommend to get directly from Flightsim.to)
    -Added slime/formation lights to UH60
    The CFGs are included in their respective aircraft folders
    UH-60 UPDATES
    -Placed "Start AirlandFS" placard in cockpit, less obtrusive
    -Flight model work

    MH-60R UPDATES
    -FANTASTIC model Re-texturing done by TSI/twoseventyinc
    -Split Coast Guard and Military livery so that there is less confusion
    -1 New livery:
    -Dusty Dogs
    -USGC updates:
    -Updated livery, no more large black "gaps"
    -Roughness map re-done

  • Version 1.2 September 29, 2021

    -Fixed texture issues
    -Tilting revised
    -Better performance over 100kts

  • Version 1.1 September 28, 2021

    -Fixed lean issue on ground
    -Added pop-up display that shows if you have not started AirlandFS

  • Sorti September 28, 2021

    La première version de ce fichier vient de sortir. Bienvenue à bord !

Foire aux questions

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Aircraft does NOT take off

If AirlandFS is started, and the engines are on, the problem most likely is the Power Control Levers. They are the 2 handles located on the overhead, right in the front.Think of them like the FADEC system on the H135 and 145. They start in the "OFF" position, use your MOUSE to bring them forwards to "IDLE" then "FLY". You NEED them to be in the "FLY"/Fully forward position to take off. 
 

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C'est plutôt vide par ici.

239 Commentaires

IF THE AIRCRAFT DOES NOT WORK:

If AirlandFS is started, and the engines are on, the problem most likely is the Power Control Levers. They are the 2 handles located on the overhead, right in the front.Think of them like the FADEC system on the H135 and 145. They start in the "OFF" position, use your MOUSE to bring them forwards to "IDLE" then "FLY". You NEED them to be in the "FLY"/Fully forward position to take off. 

In VR, hovering over the toggle switch is very difficult.

In most cases, the switch on the screen is out of place where the mouse cursor catches the switch.

Even if I move in VR in the cockpit of this helicopter, mysteriously the whole aircraft moves and I can not go near the switch.

I couldn't even touch the white ball lever because I could only remove the parking brake and push the lever with the round Othello forward.

With this operability, it is difficult to even start flying in VR.

Great concept but hardly close to realism from a flying perspective. Yaw (Pedals) don't work well at all. Collective isn't close to be realistic (blades slow down even though UH-60 is constant speed). It's a good start but a very long ways to go to even being close to the BFG UH-60 in X-Plane 11. Glad to see someone working on it. Hope it turns out great!

Hay Guys,

Your recent version of the H-60 has failed in so many ways.

We are not all professional pilots, we the major population enjoy trying out new things, in this case you have not accomplished that.

You have made it so hard for the general public to fly your aircraft that people will run, your first addition was a success we all could follow how to fly, but now you have changed things it makes flying your aircraft difficult.

Today H-135 helo released an upgrade of its programme and what a difference, you can now enjoy flying with this new release. I would suggest that your programme have a look at how the H-135 has been developed and you will succeed in future adventures this is only my opinion, but have a look at comments that you have already received. hope we can have an update soon. As you are already doing great work for the reintroduction of the Helo family to MSFS.

Regards

179togs

I am unable to move the throttle things to FLY using my mouse. It says i can click it, however when i try to click and drag nothing happens.

Loving this mod but for the life of me I cant seem to find the version with the ferry tanks. Any ideas?

I can't take off since AirlandFS update to v1.3. Anyone else with the same problem?

This is awesome! Great start. I hope you guys will be updating this. I’m looking forward to flying this! 😄

the MH-60 seems to work with the latest airland 1.3, but not the UH-60. Full power, levers switched as described, but no takeoff. Maybe a setting changed? The MH-60 works great.

ok I am concerned for this project. Its not a great product now and with the amount of work you will need to do to get this anywhere near acceptable to the flight sim community I only see you are going to struggle and this project could stall. You released too early in my opinion and whilst the exterior is pretty you are now going to face a huge rock face of html gauges and calibration .. i will be back, but it is not ready and not a good reflection of helicopters in this sim so I would move off flightsim.to and release when a little more rounded. sorry....

how i can make the weapons on the helicopter

before the update i was able to put the rocketpods on and fuel tanks and i can`t now how do we do it now and i follew the steps with getting it off the ground and i cant get it off

Really cool aircraft but still in its very early stages, i am really looking forward to the future of this plane and hope that there will be an autopilot soon

all i need now is autopilot cuz it keep pullin to the left

READ PLEASE::: Those having problems with startup.

the update have removed the green banner, and now the startup is simple on the overhead panel left click on the 2 white ball handles then will move forward, then with the mouse rolling wheel roll the 2 other black handles forward 2 times.

Seem like they removed the terrible green banner but now the heli wont takeoff even after puttin the overhead switches forward

I SO APPRECIATE your work - but takes fore ever to power up and get off the ground. Then it doesn't fly right at all - and does tight loops. I fly the Bell and the 145 just fine. But yours is the most beautiful and the wench cable is cool. Not your fault - it will be easier when heli's are coded into FS2020. Frame rate also takes a massive hit. I typically get 45-65. Never under 45 but using this once in the hair I get about 10 fps.

btw - my hotas throttle doesn't power up - I have to use the mouse. Also the mouse does not interact with buttons on the screens. The white knob/balls up at Idle/flight so not move. The black controls between the white balls will move with much effort in trying. I tried all 3 flight models? configs... which should I be loading?

Hi, how to get weapons like on your screenshot 7 ? regards

When it works, it's fantastic. my issue a the moment is that the helicopter is locked at 0% throttle/collective so I can't actually do anything with it

PLEASE REMOVE THAT GREEN BANNER FOR AI AND IN MULTIPLAYER.

This Heli fly good BUT they have to remove that green banner that makes flying in multiplayer bad, the green banner appears on all traffic and friends aircraft..



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Ce mod de Flight Simulator 2020 a été créé par Destroyer121 and shared in Aircraft » Military Aircraft pour Microsoft Flight Simulator.

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