This mod applies exclusion polygons to areas covered in water in order to uncover them. It also removes erroneously placed trees around water areas. No scenery objects were added.
This mod fixes the following issues to the default scenery located in San Diego County, California, USA. I do not use other freeware or payware in the area, so I don't know if this conflicts with other third party mods.
New install notes starting with V1.6.
To install:
- Begin by removing any previous SDWaterFix* Folders from your community folder (including "sdwaterfix", "sdwaterfixoptional", and "sdwaterfixmarinas").
- For those with default scenery only – place the "sdwaterfix” folder into your Community Folder.
- If you have LatinVFR KSAN, place the "sdwaterfix” folder into your Community Folder, and then remove the following subfolder from the "sdwaterfix" folder - "____\Community\sdwaterfix\scenery\SDWaterFixOptional-mycompany"
V1.7 Release Notes:
-
World Update XIII compatible, as functionality of Water Fixes was broken in SU12
V1.6 Release Notes:
- Updated to match up with World Update X scenery changes
- Merged previous files into a single folder, see new install notes.
- Cleaned up many lines to make water exclusions not so aggressive
- Removed excess trees around Old Town, SD Zoo (there are still too many there), 5Fwy and some of the major streets around Gaslamp
- Note: World Update X has entirely new satellite imagery/photogrammetry. This means the image for Petco park was taken at a time when the baseball field was converted for Monster Jam/Supercross. I can't fix this, sorry Padres.
V1.0 Release Notes:
- Fixes issues of various roads and bridges appearing underwater along various rivers and bays.
- Restores visibility of boats, ships, piers, and boat docks along the San Diego Bay, Mission Bay, Oceanside
- Restores visibility of Ellen Browning Scripps Memorial Pier, Imperial Beach Pier
- Restores visibility of jetties near Imperial Beach
- Removes some incorrectly rendered water that is not actually present in real life.
- Removes incorrectly rendered trees among various piers, boats, docks.
V1.1 Release Notes:
- Now a modular installation, where certain water exclusions were made optional around the West Basin, East Basin, The Embarcadero/Coast Guard, USS Midway, Embarcadero Marina. This was done to avoid overlap with LatinVFR.
- Uncovered more random docks/boats around Navy Yacht Club, Coronado
- Removed random trees growing out of ships and cargo
- Uncovered Crystal Pier, Oceanside Pier
V1.2 Release Notes:
- Renamed modellib.bgl and scenery folders to help prevent conflicts
- Uncovered Ocean Beach Pier
- Updated shorelines for San Dieguito Lagoon, Baquitos Lagoon, Agua Hedionda, Buena Vista Lagoon
- Cleaned up lines in Oceanside, San Diego Bay, and La Playa
V1.3 Release Notes:
- Made SDWaterFixMarinas an optional installation, to avoid overlap with scenery from other developers done at marinas.
V1.4 Release Notes:
- Fixed SDWaterFixMarinas so that boats appear at Embarcadero
- Increased visibility of rock formations along the shoreline (from Sunset Cliffs down to Point Loma), and added some pop to the surf/whitewash
- Extended the shoreline at Coronado beach
- Unhid some jetties (Ocean Beach), and removed random generated water
- Removed excess vegetation around the shorelines
V1.5 Release Notes:
- Removed excess water from Sweetwater River and National Wildlife Refuge
Please see my total list of scenery mods below by region:
California:
Water fix – Orange County, California, USA (ocwaterfix)
Water fix – Los Angeles County, California, USA (lawaterfix)
Water fix – San Diego County, California, USA (sdwaterfix)
Water fix – Ventura County, California, USA (vcwaterfix)
Water fix – Santa Barbara County, California, USA (sbwaterfix)
Water fix – Santa Cruz County, California, USA (scwaterfix)
Water fix – Monterey County, California, USA (mocwaterfix)
Water fix – San Francisco County, California, USA (sfwaterfix)
Water fix – San Mateo County, California, USA (smwaterfix)
Water fix – Alameda County, California, USA (acwaterfix)
Water fix - Marin County, Sonoma County, Napa County, California, USA (mcwaterfix)
Oregon:
Water fix - Portland, Oregon, USA (portorwaterfix)
Washington:
Water fix - Seattle, Washington, USA (seawawaterfix)
Kentucky:
Water fix – Louisville, Kentucky, USA (loukywaterfix)
Massachusetts:
Water fix – Suffolk County, Massachusetts, USA (sufcmawaterfix)
New York:
Water fix – New York City, New York, USA (nycnywaterfix)
New Jersey:
Water fix – Atlantic County and Cape May County, New Jersey, USA (atlcnjwaterfix)
Pennsylvania:
Water fix – Philadelphia County, Pennsylvania, USA (phcpawaterfix)
Maryland:
Water fix – Baltimore County, Maryland, USA (baltcmdwaterfix)
District of Columbia:
Water fix – Washington D.C., USA (washdcwaterfix)
Virginia:
Water fix - Norfolk, Virginia, USA (norfvawaterfix)
South Carolina:
Water fix - Charleston, South Carolina (chscwaterfix)
Florida:
Water fix – Florida Keys, Florida, USA (keysflwaterfix)
Water fix – Miami-Dade County, Florida, USA (miadcflwaterfix)
Water fix - Tampa/Hillsborough County, Florida, USA (tampflwaterfix)
Water fix - Fort Myers, Florida, USA (fortmflwaterfix)
Loved it before but just FYI the latest update broke your water fixes. 😞
9 months ago
I know, it’s unfortunate. Patiently waiting/ hoping for a fix from Asobo/MS.
9 months ago
mistercoffee1
JohnnyJohnJohn
i have LVFR ksan. i only installed the water fix & marinas. I DID NOT install the optional folder. why is Petco park baseball have no grass, its covered in dirt
1 years ago
Hi, that’s from World Update X (not my waterfix).
I noticed the same thing this week. They must have used a satellite image that was taken during Supercross!
1 years ago
mistercoffee1
hawaiianstyle78
Does this work with Bijan's - Island, Rock Sunken Boats and Season addon?
2 years ago
pinklemonade
Thank you very much for this! Makes flying along the SoCal coastline so much better!
https://www.avsim.com/forums/topic/610102-surf-report-for-most-of-san-diego-county-ca-11-12-21/
2 years ago
Thanks for the kind words! Love that surf report blog, that's awesome!
2 years ago
mistercoffee1
Stoopy
It is necessary to place these water fixes (and marina mod, navy yard, city scenery, etc) in any particular order for use with each other?
2 years ago
No order. All in the Community folder, same level.
2 years ago
mistercoffee1
fppilot
I would love to hook up with you on Discord and learn from you. I want to do this for the Baltimore MD area, the Inner Harbor and such.
2 years ago
Belthorian
Not sure if its this add on, as i also have LVFR Sandiego, but with the latest version (1.2), when i loaded up a flight, i, almost instantly, got a CTD?! Can anyone else confirm? was in the SR22 @KSAN
2 years ago
CH4Pz
I am glad you posted this file. Thank you. And I'm looking forward to your updates and any other fixes you publish. But first, please update the name of the modellib.BGL file to reflect MS/Asobo guidelines (Oct. 2020) to give it a unique name, such as adding the 'ICAO code' for airports to the file: Example (ICAO-modellib.BGL) or in this case, maybe sandiego-modellib.BGL, and then update the layout.json file to reflect the new name. The Problem: MSFS only reads the first file in the Community folder named modellib.BGL and then uses that file for all others with the same name. Renaming it avoids conflicts with any other scenery in the Community folder and gives your scenery the proper appearance with fewer problems/conflicts with other files in the Community folder.
The same is true for the 'mycompany' folder. Rename this as a unique name. Simply add the ICAO code to the folder name: sandiego-mycompany and update the layout.json file.
And the same is true for mymaterials if that ever applies to your scenery.
You can also completely rename the file(s) completely, leaving the appropriate extension.
2 years ago
Thank you for the info, I understand now!
It will be implemented in next versions and future projects.
2 years ago
mistercoffee1
lscism
Thanks for sharing this as I doubt Asobo would correct this in my lifetime 😊
2 years ago
dogsfo
I like this mod except the area of https://i.imgur.com/8eHWObJ.jpeg as posted by vbazillio. Please remove this area from your mod. All other areas are acceptable. Thanks.
2 years ago
steveli
When did SU6 arrive?
2 years ago
I think it's WU6 & SU5.
2 years ago
dogsfo
fppilot
That's a lovely job. Please now do the rest of the world!
2 years ago
i wish it were that easy. Asobo needs to fix this on a global level, especially this darned road/bridge issue where they now appear underwater.
They buried a ton of stuff in this last World Update. Stuff appears underwater where it wasn’t before, and some objects have random trees growing out of them.
2 years ago
mistercoffee1
Fizzelle
I love the idea. Thank you. Unfortunately, it seems its interfere with the payware LatinVFR KSAN.
Close to the Coast Guard, with Waterfix ON: https://i.imgur.com/8eHWObJ.jpeg and without the waterfix: https://i.imgur.com/ojSCSWd.jpeg
Another example with San Diego Marina with the waterfix : https://i.imgur.com/BxzcoRV.jpeg and without the waterfix: https://i.imgur.com/MhjXQ6c.jpeg
I would love to have the best of the two 😉
2 years ago
I would like to second his motion. It is likely that many folks who love San Diego will have KSAN, so a KSAN friendly variant would be really appreciated. For example, a number of New Zealand mods now come with an Orbx mesh happy version.
The little marinas on Coronado Island have always been particularly ugly, that is until your mod, which makes them delightful from on high. I also love being able to see the Maritime Museum, even if only in 2D, thank you!
2 years ago
fosheem
vbazillio
Tried it out, looks good. So just by adjusting the water you were able to get the boats to show underneath, right? And what did you do with the pier (for example the Scripps Pier)?
2 years ago
it wasn’t adjusting a water level, but rather, doing polygon exclusions (ie. highlighting an area to exclude water from appearing). Thus it requires finding all of the areas covered by water and doing a polygon and excluding the water.
2 years ago
mistercoffee1
MojaveHigh