Lets make Gatwick Great Again!
Extract Folder as one into your community folder as gatwick
This version uses Default Airport runways/taxiways and jetways... But all the terminals/piers/stand plates are handcrafted. Every stand number is correct on the airport but incorrect in the world map at the moment. This may change with world update uk. Depends on Asobo.
This is the full version with added animations and trains
A Lighter version is available here with all the upgrades but without the trains and monorail animations
https://flightsim.to/file/3441/gatwick-egkk-standard-pilots-version
Another Version i am developing which is a full Edit of runways/aprons/texiways/jetway positions and correct stand numbers in world map is available here
https://flightsim.to/file/5784/gatwick-egkk-ultra-star-edition-phase-1-0
Big thankyou to my supporters. . it was supposed to be just the bridge!
Great Free resouce used for this project - CC0 Texture
https://help.cc0textures.com/doku.php?id=start
The amazing free Blender 3D application
https://www.blender.org/
All would be impossible without Blender2MSFStoolkit
https://www.fsdeveloper.com/forum/resources/blender2msfs-toolkit.256/
Without these tutorials i would have just been scratching my head
https://www.youtube.com/channel/UCTrmxNqBCjRpnrMmDQeDMiA
Installing updated versions for EGKK and Best way to clear your cache and get rid of old data indexes
1) Delete the older version 'gatwick' from community folder
2)Start fs2020 and spawn to default Gatwick
3)Close Fs2020 and install New version into community folder as 'gatwick'
4)Open fs2020
This method will solve the problem of scenery not appearing, or overlapping models
V8.0.1
Ai building removed from taxiway Juliet
Packaged using latest SDK V0.10.0
V8
EGKK Fire Training Aircraft.
BA Hanger.
Pier 1 4K Bricks update.
South Terminal adjustments and Textures.
Airbridge Less dark textures and glass.
Inside Gate number corrected Pier 6.
V7.9.5
Virgin Hanger- fits 747-400. Asobo 747-8 will not fit fully, 5 metres longer.
A380 stand 558 added- jetways inop ATM.
ATC tower lowered slightly.
Added detail to airbridge ends.
Added detail to 500's jetty stairwell pods on 500's..
Pls Note.. some safedocks need adjustment on 552/553/557/558 due to rework.
V7.9.4
Centre Line T bar end terminations on every pier stand.Gate 101 shifted and new centreline in place.Poliigon Concrete Blocks Generator 4K Textures for Pier 2 and airbridge supports. (more additions later)More work on North Terminal added details and re levelling building heights using Google Earths NEW telemetry data as a visual reference aidV7.9.3
All Jetty Stands now have safedocks and stop markers for A320/747/787
Some tweaking still needed for 500's
V7.9.2
Test Introduction of Stop Markings on13,15,17,19,21,23Stand 23 is calibrated with its own safe dock.13-21 are not yet calibrated and checked but with a bit of luck they will match with the safedock stop.This is particularly useful for the Dreamliner where visibility of the safedock disappears near stop point due to H.U.D and low windows. In VR you can duck to see the safedock but in normal 2D you can now finish the taxi on stand in external view and capture the stop marker. This problem is only on stands 13M-23 due to reduced stand size
81 Safedocks now added and calibrated
1-5 Airbus or smaller
31M,32M,33M,34M,35M,36M,37,38 747 or smaller
31L/R, 32L/R, 33L/R,34L/R,35L/R,36L/R Airbus A320 or smaller
KA taxiway sign moved to correct location
Stand 109 now has its stand plate back
Added taxiway lights to KQ intersection
Airbus or smaller stands 140-145
Pier 6
Airbus or smaller 104,105,106,107,109,112,113,101
747 or smaller 102
Pier 2
Airbus or smaller 10,11,12,13L/R,14,16,18,20,22,24,28
747 or smaller 13M,15,17,19,21,23,27
Dreamliners may be a bit tail out on 13M,15,17,19,21,23. But 747 are as snug as a bug in a rug
stand 25,27 747 ASABIR (as snug as a bug in a rug)
Pier 5
Airbus or smaller 48L,49 L/R,, 50 L/R, 51 L/R,52 L/R, 54 L/R
747 or smaller 49M,50,51M,52M,53,54M
More waves of stands in V7.9..
Any pilots with parking issues are very gratefully recieved, off centre line issues or tweaks i need to make to the stop points do let me know..
HOW TO USE AGNIS STAND GUIDENCE
Just left red light visible - Too far to left
Just right red light visible - Too far to right
Both red lights visible/flickering. Green and orange bars visible= dead centre
AS the aircraft gets closer to stop point the size of the orange/green bars reduces and the red bar becomes visible.
When the green/orange bars disappear, means STOP
I have no idea how i manged to make this work.. i starting to wonder if i am a genious (LOL)
615 Commentaires
dcoudert2008
Great job, but I'm no longer able to active the scenery. Even following the procedure (delete the scenery, start Fs, spawn at EGKK, install the scenery, start fs .....)
Very strange ! The first time for me
Nb: it seems correct with the lighter version
https://flightsim.to/file/5784/gatwick-egkk-ultra-star-edition-phase-1-0
MeMuzzta
This amazing. I think to take it to the next level would be to include green and orange runway exit lights. It would be the first airport in FS2020 to include them. Even though 99% of major airports in the world have them in real life.
https://flightsim.to/file/5784/gatwick-egkk-ultra-star-edition-phase-1-0
Minesis123
the best scenery
Sugaman
Really great work! Just a question, why I cannot see the airport marked as an addon airport in Littlenavmap? In Flight simulator too, it doesnt appear as an addon...
Thanks
1)It does not exist as a default.. all you can see is the outline on the ground
or maybe just create an imaginary airport
2)It does exist as a default airport but you can change the buildings and add models (This is the V8 Ultra models and buildings version EGKK). Does not show on map as edited airport (star)
3)It does exist as a default airport but you overlay / create a new airport with the same ICAO in this case EGKK. Then you exclude most of the assets like runways//ILS/Aprons/Jetways etc etc. You create a polygon and it deletes everything and flatten the ground. You end up with a completely removed airport apart from Nav data like stars and approaches and ATC Frequencies with just the underlying Bing Map with all the aircraft visible from the day/s aerial photos/satellite was taken. It does show up as an edited airport (Star) This is the Full edited version https://flightsim.to/file/5784/gatwick-egkk-ultra-star-edition-phase-1-0
4) Do the same as 3 but excluding everything, and recreate waypoints, stars, approaches etc. You need to be a brain surgeon to do this
Minesis123
Cool scenery
MannyFS2020
This is great thankyou so much. Was missing my Addon EGKK from FSX. Who needs that Heathrow show off hub airport to the north. Love it!
beifi
ok das werde ich versuchen, danke für ihre antwort
beifi
bei mir klappt die mod nicht bei mir wird nur der standartflughafen angezeigt un es ist auch die einzige version die ich installiert habe. alle anderen mods funktionieren habe ich irgendwas falsch gemacht?
Installing updated versions for EGKK and Best way to clear your cache and get rid of old data indexes
1) Delete the older version 'gatwick' from community folder
2)Start fs2020 and spawn to default Gatwick
3)Close Fs2020 and install New version into community folder as 'gatwick'
4)Open fs2020
This method will solve the problem of scenery not appearing, or overlapping models
Speedyg
Great airport. Just a small update which could be added, the Easyjet engineering hangars now occupy three stands 157,156,155. Known as H9L,H9C,H9R on taxi way L.
https://flightsim.to/file/5784/gatwick-egkk-ultra-star-edition-phase-1-0
JackBeal05
This is Amazing. Seriously Well Done !
Jarmo229
When i updated it and put the gatwick folder in the com file and start up the game i have the default gatwick?
Install latest Gatwick update
Start fs2920 and spawn at Gatwick
Close fs2020
Delete the com folder gatwick, and install the version you want, and start fs2020
Always use automatic managed Cache, 8GB
Jeckyll86
Looks amazing in VR!