This is a modification to the MSFS 2020 default Asobo CubCrafters NXCub aircraft. This mod is primarily aimed at improving the flight model and realism of this aircraft, providing a more realistic flying experience that is much closer to the actual aircraft. Multiple changes have been made to the engine and flight model parameters, and the aircraft weight and balance, which are all detailed in the Change Log file included under the Documentation folder. This mod does not add any new functionality to the aircraft.
The NXCub is an amazing high performance STOL aircraft that is based on the original Piper Super Cub airframe, and is designed primarily for bush flying from extremely short grass or dirt runways. The NXCub is the same as the XCUb tail dragger with a strong spring steel main gear and large tundra tires, but with a nosewheel and a more powerful 215 HP engine which provides incredible takeoff and climb performance and much higher cruise speeds. It is also much easier to fly than the tail dragger XCub, especially during takeoff and landing, and it can takeoff in as little as 120 ft. and land in only 80 ft.!
This mod is easily installed by simply unzipping the download file and copying the mge-asobo-aircraft-nxcub folder to the MSFS Community folder. It will then replace the default CubCrafters NXCub aircraft in the MSFS aircraft selection screen, and will continue to use all of the current aircraft liveries. To uninstall the mod and return to using the MSFS default aircraft, simply remove it from the Community folder.
Microsoft Flight Simulator © Microsoft Corporation. Asobo NXCub Realism Mod has been created under Microsoft's "Game Content Usage Rules" using assets from Microsoft Flight Simulator, and it is not endorsed by or affiliated with Microsoft.
MGouge, if you like and find the time, please make a realism mod for the standard and the amphibian float versions of the XCub... thanks in advance! 😊
19 days ago
adler58
1 months ago
nukethewhales
Nice!
Any chance for the Xcub too ? (which should be the same aircraft, with the main difference being the landing gear)
6 months ago
Yes, I am planning to do both the Tailwheel XCub and the Float XCub.
6 months ago
MGouge425
rookie_one
Tip of the Day: Flaps are not required for a normal takeoff on a paved runway. The flaps now default to UP after a Runway start.
6 months ago
MGouge425
Very well done, as usual. Thank you again!
6 months ago
Gerardius
Tip of the Day: Here are some excellent real-world videos about this amazing aircraft...
https://youtu.be/csmTCb5nJz8
https://youtu.be/0ogH0KG6br4
https://youtu.be/Eb7XvAUJahM
6 months ago
MGouge425
Tip of the Day: This is a very high performance STOL aircraft and is designed to takeoff and land in an incredibly short distance, at a very low speed! You should rotate at about 40 knots (top of the red band) and takeoff at about 45 knots. The flaps can be safely raised at about 50 knots. Approach speed is 55 - 60 knots, depending on the flaps setting. Cruise speed at 75% power is about 125 - 130 knots, and Maneuvering (Vo) speed is about 85 knots.
Here are the V speeds:
6 months ago
MGouge425
Tip of the Day: Like the Pipistrel, the artificial horizon on the Garmin G3X PFD used in this aircraft is not properly calibrated and shows the aircraft pitch incorrectly. The pitch on the PFD is shown as -2.5 degrees when the aircraft is actually level, so you should add 2.5 degrees to the indicated pitch to determine the actual pitch.
6 months ago
MGouge425
Tip of the Day: The Parking Brake on this aircraft is well hidden on the left side of the Pilots seat and you must move the view sideways by pressing [LEFT ARROW] to see and access it, or you can just press [Ctrl]+[Del] to release or set it.
6 months ago
MGouge425