Welcome to V2 of the default updated Orlando International Airport! I have gone through and updated all parking across the airport based on the website. I have also created Terminal C, where the majority of the international travel happens, and added the united logos to the united hangars. The south terminal complex (commonly known as Terminal C) is a new 15-gate terminal, capable of handling narrow-bodied aircraft through to super-jumbos, and has a new Plaza Premium Lounge. In addition to the new terminal, construction work is underway to build a large intermodal facility. The facility houses an APM station that connects passengers to the north terminal and parking garage C. The intermodal facility will also house regional rail systems for the SunRail and Brightline services, as well as additional ground transportation for public buses, shuttles, and taxis.
How to install: Extract mco-mco to your Community folder and you are good to go.
Known issues: This does NOT fix the terrain issue that is present at MCO. I have tried everything I know how to do to fix the issue and still along taxiway F there is a large bump. This is only my second major project from Blender so keep in mind, this is not a payware quality building. I am learning blender and want to make the sim better. I have already started working on V2 to improve the look and textures of the building to be more realistic. Although the airline codes are in, sometimes I have noticed airlines do not always match. Just part of the sim.
Discord server: https://discord.gg/sjFUFcx9Ap