Flightsim.to
    Le ciel n'est pas la limite - mais les serveurs le sont ?

    Le ciel n'est pas la limite - mais les serveurs le sont ?

    F

    Flightsim.to

    Author

    November 20, 2024
    General

    Enfin, nous y sommes : Microsoft Flight Simulator 2024 ! - Un sentiment qui devrait susciter l'enthousiasme des aviateurs virtuels du monde entier. Au lieu de cela, la sortie tant attendue a laissé des milliers de joueurs cloués au sol, frustrés, et se demandant pourquoi un autre titre AAA a été lancé dans un état incomplet. Avec près de 3 000 critiques sur Steam, plus de 85 % d'entre elles étant sévèrement négatives, Microsoft Flight Simulator connaît des débuts difficiles. Les plaintes les plus fréquentes concernent les écrans de chargement interminables, le contenu manquant, les pannes de serveur et les bogues à foison. Le problème des lancements de jeux ratés n'est cependant pas propre à Microsoft Flight Simulator 2024. Il s'agit d'une tendance inquiétante dans l'industrie du jeu, où des projets de plus en plus ambitieux sont lancés sous une énorme pression temporelle, privilégiant souvent les délais et la rentabilité à la qualité et à la finition.

    The Launch Day Turbulence

    La tentative de Microsoft et d'Asobo Studio de nous offrir le "simulateur le plus ambitieux de tous les temps" a rapidement sombré dans le chaos. Des temps de chargement de 8 heures aux pannes de serveur, seule une fraction des joueurs a pu découvrir le jeu le jour du lancement. Les avions manquants, les menus qui ne répondent pas et l'incompatibilité avec les anciens modules complémentaires ont aggravé la frustration. L'équipe de développement du jeu elle-même a reconnu des problèmes allant d'un curseur de souris qui empêche de se connecter sur Steam au contenu lié aux éditions premium qui n'apparaît pas avant plusieurs redémarrages. Tout cela donne l'image d'un jeu mal préparé et sorti à la hâte. L'oubli le plus flagrant ? L'absence d'une infrastructure de serveur robuste, dont l'équipe elle-même a admis qu'elle étaitmal équipée pour gérer le trafic du jour du lancement. Malgré des tests réalisés avec jusqu'à 200 000 utilisateurs simultanés pendant les phases alpha, la réalité d'un lancement à grande échelle a submergé leurs systèmes.

    Mème partagé par la communauté sur Reddit

    Un problème industriel

    Microsoft Flight Simulator 2024 n'est que le dernier en date d'une longue série de jeux très médiatisés qui ont trébuché dès le départ. Le cycle est devenu douloureusement familier : un énorme battage médiatique avant la sortie, un produit inachevé et une tournée d'excuses après le lancement, remplie de vagues promesses de "faire mieux". Les développeurs invoquent souvent la complexité des jeux modernes pour expliquer ces échecs. C'est sans doute vrai, mais cela soulève aussi une question : Pourquoi ne pas retarder les lancements jusqu'à ce que les produits soient réellement prêts ? La réponse se trouve probablement dans l'économie des jeux. Les délais liés aux trimestres fiscaux, aux calendriers de commercialisation et aux attentes des actionnaires l'emportent souvent sur les préoccupations en matière de qualité. Ce n'est pas une coïncidence si Microsoft Flight Simulator 2024, l'un des jeux phares de Microsoft, est arrivé juste avant la période des fêtes de fin d'année. Pourtant, lorsque la recherche du profit compromet l'expérience du joueur, cela risque d'éroder la confiance dans les franchises les plus appréciées.

    The Fallout

    Les retombées du lancement raté de Microsoft Flight Simulator sont importantes. Les critiques négatives sur Steam témoignent de l'insatisfaction des joueurs, qui sont nombreux à réclamer des remboursements. Les plateformes de médias sociaux et les canaux Discord sont devenus des chambres d'écho des plaintes. Pendant ce temps, les développeurs du jeu, dans une vidéo YouTube traitant des problèmes, ont reconnu les faux pas mais n'ont proposé que des solutions limitées.

    Jörg Neumann, responsable de Microsoft Flight Simulator, et Sebastian Wloch, PDG d'Asobo, ont expliqué que les nouveaux systèmes tels que le mode carrière et les missions mises à jour ont surchargé un système de cache côté serveur, qui a cédé sous la demande des joueurs.

    Si ce n'est pas Microsoft, alors qui ?

    Si la transparence est louable, il est difficile d'y voir autre chose qu'une mauvaise planification. Si Microsoft - un géant de la technologie doté de ressources inégalées, d'une vaste expérience et d'un studio dévoué comme Asobo - ne peut pas assurer une sortie en douceur d'un titre phare, alors qui le peut ? Les petits studios, qui disposent de budgets plus serrés et de moins de ressources, sont certainement confrontés à des défis encore plus importants. Pourtant, la question se pose : Les joueurs doivent-ils continuer à excuser ces faux pas alors que des solutions sont à portée de main ?

    Par exemple, des calendriers de publication échelonnés en fonction des régions auraient pu atténuer la pression sur les serveurs. Le préchargement des fichiers de base, associé à l'activation sur serveur le jour du lancement, aurait pu réduire considérablement les goulets d'étranglement. Microsoft aurait également pu investir davantage dans des capacités de serveurs temporaires pour faire face à la montée en puissance attendue. Des erreurs peuvent se produire ; les développeurs sont des êtres humains et les problèmes imprévus sont une réalité dans les projets complexes. Toutefois, lorsque huit heures après le lancement - ou, dans certains cas, une journée entière - les fonctionnalités de base restent inaccessibles, cela traduit une défaillance à un niveau plus élevé. C'est d'autant plus flagrant que Microsoft et Asobo ont déjà vécu le lancement tumultueux de la version 2020, où les joueurs ont été confrontés aux mêmes problèmes.

    Ce n'est pas un incident isolé. Des titres comme Cyberpunk 2077, Battlefield 2042, et Diablo III sont des exemples tristement célèbres de lancements désastreux. Dans Cyberpunk 2077, CD Projekt Red avait promis une expérience soignée, mais a sorti un jeu bogué et, dans certains cas, injouable. a été truffé de fonctionnalités défectueuses et de problèmes de performances, érodant la confiance dans une franchise autrefois réputée pour son excellence. Même Blizzard, un studio expérimenté, a dû faire face à une tempête de feu lors du lancement de Diablo III, où les erreurs de serveur ("Erreur 37") sont devenues le mème du jour. Ces cas mettent en évidence un problème systémique : la priorité donnée au respect des dates de sortie plutôt qu'à la livraison de produits fonctionnels et de qualité.

    L'industrie du jeu doit changer d'approche. Les jeux ne doivent pas être jugés uniquement le jour de leur lancement, mais les entreprises doivent reconnaître que les premières impressions comptent. Une solide infrastructure de tests avant le lancement, des déploiements progressifs et l'apprentissage des erreurs passées pourraient empêcher le cycle des promesses non tenues. Les joueurs n'attendent pas la perfection, mais ils méritent des produits qui, au minimum, fonctionnent dès le premier jour. Malheureusement, Microsoft et Asobo ont raté le coche.

    Cela peut-il être corrigé ?

    La bonne nouvelle, c'est que les problèmes, bien qu'importants, peuvent être corrigés. Microsoft a promis des mises à jour rapides pour assurer la fiabilité des serveurs, la rétrocompatibilité et la correction des bogues. La société a également réitéré son engagement à écouter les commentaires des joueurs. Mais la réputation du jeu est déjà entachée. La question est de savoir si les joueurs resteront assez longtemps pour que le simulateur soit à la hauteur de son potentiel.

    Don't Panic : The Bigger Picture

    Ce que le lancement de Microsoft Flight Simulator révèle, c'est un secteur en crise. Les joueurs en ont assez de payer le prix fort pour ce qui ressemble souvent à des jeux en accès anticipé. Les développeurs et les éditeurs doivent reconnaître que les économies à court terme et les lancements précipités ne font que nuire à la réputation à long terme. Pour l'instant, le ciel reste agité. Espérons que les équipes de Microsoft et d'Asobo parviendront à stabiliser l'avion et à offrir l'expérience qu'elles ont promise.

    Bien que la frustration entourant le lancement de Microsoft Flight Simulator 2024 soit justifiée, il est important de se rappeler que ce n'est pas la fin du monde pour le simulateur ou sa communauté. Avant de se précipiter pour demander des remboursements, les joueurs devraient considérer que les problèmes de serveurs et les goulots d'étranglement sont souvent temporaires et susceptibles de se stabiliser une fois la vague initiale passée. Microsoft et Asobo ont montré avec MSFS2020 qu'ils s'engageaient à améliorer leur produit après le lancement, en ajoutant régulièrement de nouvelles fonctionnalités, en corrigeant les bogues et en développant les capacités du simulateur. S'ils maintiennent ce niveau d'engagement avec MSFS2024, les joueurs ne bénéficieront pas seulement d'une expérience améliorée dans un avenir proche, mais aussi d'un simulateur dont ils pourront profiter et avec lequel ils pourront évoluer pendant des années. Certes, l'échec de la journée de lancement est décevant, mais la valeur de ce que le simulateur offre - avec ses paysages mondiaux, ses avions détaillés et une plateforme en constante évolution - est indéniablement forte. Pour ceux qui parviendront à surmonter cette tempête, le value for money de Microsoft Flight Simulator 2024 s'avérera probablement valoir l'attente.

    Pour les joueurs rencontrant des problèmes avec Microsoft Flight Simulator 2024, plusieurs ressources officielles sont disponibles pour aider à naviguer dans les problèmes et à rester à jour sur les correctifs. La page Top Known Issues page fournit une liste complète des bogues actuellement identifiés et des solutions de contournement. Pour les dernières mises à jour et annonces, y compris les correctifs en cours, consultez la page La Launch Day Update (mise à jour du jour de lancement). En outre, les forums officiels sont un endroit idéal pour entrer en contact avec la communauté, signaler des bogues et partager des expériences.

    Cet article contient des opinions subjectives et des interprétations de l'auteur. Bien que tout ait été mis en œuvre pour fournir des informations et un contexte précis, l'article reflète des points de vue personnels et une analyse critique des événements et des sujets abordés. Les lecteurs sont encouragés à se forger leur propre opinion et à consulter d'autres sources pour une meilleure compréhension.

    Comments

    a

    over 1 year ago

    Trying to get in the game after 12 hours ... Wish they fix these servers ASAP
    a

    over 1 year ago

    LUL NUBS 😅
    e

    over 1 year ago

    The worst thing is I can get into the game but the second I try to load in I just stay in the loading screen, so I connected my Ethernet cable I have a download speed of 700mb/s and upload speed of250mb/s, yet I still can't load in, wtf?
    P

    over 1 year ago

    Welcome to Titanic Simulator
    F

    over 1 year ago

    Sehr gut zusammengefasst.
    M

    over 1 year ago

    Either way, we will be the ones to ‘correct’ the bad product that is the MFS2024. WE the users are the ones giving money to the developers, in this case Microsoft and Asobo!!! And these two companies disregard us and they disregard us hugely!!! Let's NOT be made non-stop in the grey!!!
    s

    over 1 year ago

    Dont worry... yesterday, I was lucky to get in to the sim... The sim is broke, the controls config is a nightmare (I have Thrustmaster airbus joystick and gases, Honeycomb alpha and bravo, Saitek pedals... impossible to take off with a C172.. even the graphics are the same or worse... 20 minutes and quit the sim... maybe in 6 months is flyable.
    d

    over 1 year ago

    Yeserday was a prime example of businesses who put profits above everything else. No matter was happens the execs at these two companies still got paid. So in a nutshell they promised everyone a new car and gave everone just the drivers seat and nothing else. For those who purchased the game, I wish they could sue these companies for not delivering what they had promised....
    D

    over 1 year ago

    Glad I didn't jump right into this nonsense. I was about to wait for the week end till the madness has quiet down. I'll probably wait much much more than that. I'm not paying 140€ for a sim that doesn't start and premium content that's not even there ! FS2020 suits 100% of my needs right now and I don't forget it took over a year to stabilize at start, and more than 2 to optimize.
    k

    over 1 year ago

    Currently...it's been a cash grab! to coin a phrase "take the money and run!" while they might not be running...more like dragging us along on a all to painful, and from the end users experience disastrous launch! Excuses, and that is what they are here. "We didn't anticipate this volume...the cache crashed...we are working on fixes...bear with us..." it's nothing short of a problem that MS and Asobo have allowed to happen, and the end user is left holding the bag. This morning, for myself 15% activating packages in 15 minutes. SMH.
    c

    over 1 year ago

    Why buy the first day of launch?. MSFS2020 is a mature product working fine and there is no immediate reason to upgrade to the new version other than the "fad" value of the product at launch. I am going to sit tight for 2-4 weeks until MSFS2024 has settled down and enjoy it as it should at that time... It is not as though is a limited-edition game that only the first few will enjoy.
    H

    over 1 year ago

    jesus this is a disaster I got to the main menu but no flight can load not even a activity.
    M

    over 1 year ago

    DO NOT BUY YET. Its the first time I have ever pre ordered a game , waited months for its release only to find your in a Q to join servers. I was patience I reinstalled it three times thinking the problem was with me. Tried for seven hours then the excitement changed to frustration and anger. I asked for a refund which they excepted very quickly they took the money so fast but 3-5 days to go back back on card is taking the piss even more. Never will I pre order a game again . And to be fair I don't know if I will buy this game again in the future. They knew how many games they had sold pre ordered and you would think they would estimate sales on the day but to launch without enough servers and missing content that I have heard the lucky ones would did get online where missing is appalling. So back to 2020 for a good while yet
    T

    over 1 year ago

    Flight Sim user since first edition so many years ago. It is true this launch is a disaster, But, it is a disaster for only those who are so impatient they can't wait a day or a week to fly 2024. What the Heck! Flight Sim 2020 works very well and is, at least at this point, far superior in actual performance and usage, that is found in 2024. I am perfectly comfortable waiting a few more days to launch my version of 2024. What does not make sense to me is: Irate users are questioning "why was 2024 launched in such a primitive and unusable state?" They are also the users who are demanding that the 2024 sim be functioning perfectly now that they have downloaded it. So - what would they have said when Asobo/MS delayed the 2024 launch by three or four months as those users implied with the first question?

    over 1 year ago

    Só vou comprar o FS2024 em Março de 2025, isso, se até lá tudo estiver bem estabilizado, caso contrário, espero ainda mais. Esperei 2 anos pra comprar o MSFS2020... então não será problema aguardar um pouco mais.
    T

    over 1 year ago

    I totally agree with this article. For a platform so dependent on servers reliability, and for a society with such an infrastructure (Microsoft), it is problematic not to have evaluated earlier the impact of such a release.

    over 1 year ago

    Hello everyone, I am divided in my assessment of the initial chaos. On the one hand, I find the trend described in the article of launching unfinished products on the market very worrying. On the other hand, I understand that they can't (or don't want to) scale up the server architecture at will just so that the one-off (!) rush on release day runs smoothly. I would actually expect a little more patience from us users (myself included). Nevertheless, I am curious to see when the initial difficulties will be resolved. Not to scold, but more to smile about my experience: Even on the second day after the release, I can hardly get in, and when I do get in, it can only be started from certain points. East of EDDS it looks grotty, the building blocks don't turn into a reasonably attractive landscape even after a long wait. The motorway below the plane can only be guessed at because there are cars on the road. Their driving behaviour does not seem to have improved one iota in terms of plausibility and smoothness compared to FS 2020. They should have worked on this in the meantime rather than placing sheep in front of our house in Stuttgart, which a) don't belong there and b) move even more awkwardly in the simulation than the cars. Oh yes, I almost forgot: The poor plane's wings fell off during the flight, but the breakage points are shown in great detail. (Perhaps I accidentally dropped them due to a previously common shortkey for perspective changes). Despite the tragic loss, ‘Icon’ continues to fly with unshakeable stability. A physical miracle that almost saved the lives of the pilot and his companion if they hadn't got stuck on a scenic building block when landing on the Hahnweide (EDST). So there's still a lot to do, I'm curious to see whether this is ‘only’ due to the first rush. In joyful anticipation, Heinz-HermannTranslated with www.DeepL.com/Translator (free version)

    over 1 year ago

    the server performance for 2024 is HORRIBLE - nothing else to say
    D

    over 1 year ago

    Thanks for this honest review. I cant believe we have to do the settings config for our peripherals. I have Honeycomb products and thrustmaster as well and when the Alpha came out I was very irritated that we had to do it then. Figured it was just because of the alpha. Gonna wait about 6 months for MSFS24. My 2020 is running so great now, its not a big deal. to walk around, Ill just do the drone camera really slow.
    C

    over 1 year ago

    I missed getting it because I was out of town until today. And now I see I was lucky. Unfortunate. But whatever, I'm sure by mid next year we will all be happily flitting around getting in each other's wake and this regular launch day botch will be forgotten.

    over 1 year ago

    MIcrosoft Disapointment Simulator 2024... well 2nd day on an unfinished products beta... what did we expect, as they only released alpha a few weeks ago? Certainly not a finished and bugfree product🤔

    over 1 year ago

    I know it's cheap of me to chime in here but... Really, I have little to no sympathy for those of you who complain. At least for those that were around for MSFS2020 launch which was equally as abysmal both in terms of server performance and in terms of product quality. Even more so, if you pre-ordered, you are part of the problem. Why the heck would they fix anything if they got your money already? Asobo has a clear track record of needing at least 3+ years in public beta to polish a product into not-even-AAA state. All the warning signs were there. You decided to fuel MS's policy of "release now, fix later... maybe" with your wallet. Again. So that's on you.
    Clearly, I have not bought, so I have no stakes in 2024. Flew in '20 today, and as always for the past year or so, it worked quite well, apart from the still clumsy menus and the other minor stuff they'll never fix, of course.
    What infuriates me, however, is that this proves how much the whole plot of "we need a reset of 2020 to fix the big issues, so please don't be mad at us if we charge you again, okay (even if we really tried hard to hint otherwise before)" was just empty talk. Congrats, MS, you've had your reset. Great work here. All that 2020 and 2024 pre-order money combined, well spent. This is Asobo, apparently, at its best, building the best product they are able to from the ground up.
    t

    over 1 year ago

    i need help. im getting a solid 40 fps on msfs 2020 but i got 9 in 2024. Game sucks ill just stuck with 2020, i liked the UI better there anyway

    over 1 year ago

    I knew this would happen ....Even FSX had major problems that took several major updates to rectify...MSFS 2020 is in a good place now but how soon we forget the major issues it had before it was fixed...I decided not to get into MSFS 2024 until its all up and running properly...experience is a good teacher!!!!!!!
    m

    over 1 year ago

    All my payware is in 2020 and works. Looks like ill be using 2024 for default and flying GA. But 98% of the time in 2020. Thats fine Im happy

    over 1 year ago

    我是一个20多年的飞行爱好者,对于本次微软发布的MSFS2024来说就是一个糟糕的发布,就是一个半成品。太多的弊端和BUG,相对以往的P3D、FSX、XP11/2、MSFS2020/而2024虽然也有部分得到解决和提升,但弊端太多掩盖了优点。2024就是一个半成品,2024、11.19发布是对预购的消费者是一种极其不负责的行为,甚至有欺诈消费者的嫌疑。这届2024的发布对热忠于飞行玩家来说是非常失望的,非常不负责的。
    V

    over 1 year ago

    At the moment - two days after the release - the game is practically unusable, therefore unenjoyable! I can only hope that the problems are really only temporary and will be solved in a short time. One thing is for sure: I will NEVER again buy a game within six months of its release!

    over 1 year ago

    I'm going to wait until 2025 for msfs 2024. It's not like I'm going to get my money's worth at msfs 2024 its just that I've been playing msfs 2020 for over 2 years now and I want to at least continue my passion for aviation in msfs 2020 as its more stable than msfs 2024 is. If ever I'd like the problems of msfs 2024 both loading and performance wise to be fixed 1st just like what I did with msfs 2020 before. Props to the developers for giving a 97% loading time game to most players. Even though it has become a meme msfs 2024 is still the flight sim I'll be switching too in the coming months.
    f

    over 1 year ago

    also WHYYYY DID NO ONE WAITTT also i get it is the "new" MSFS but they could of just did those upgrade to 2020 and it would be fine but IM NOT paying over 100 for a sim that i all ready have without MASSIVE thing changing

    over 1 year ago

    msfs 2024 Nur Schrott
    N

    over 1 year ago

    Reading all your reviews, folks, I am so glad I didn't purchase this piece of s..t

    over 1 year ago

    Improvement in sight? After posting a rather frustrating screenshot yesterday, here are a few promising ones. The view of the Stubaital and the Pinnistal show that the developers have not exaggerated with their praised trees and ground vegetation. The change of season from summer to late autumn also comes across well. Admittedly, I waited a long time for the textures to finish downloading. But once that a propper downloadspeed becomes the norm, it's worth the wait for good bandwidth.*** Translated with www.DeepL.com/Translator (free version) ***
    h

    over 1 year ago

    The Game works better than 2020 and graphic quality is present. no lags but many bugs and flight plans were better to realize in msfs 2020.I wait updates. This new version is too young.Best regards from France

    over 1 year ago

    For me this is a NO SURPRISE. Probably because I am 67 years old but.....why people don't learn from previous experience? Do you know a release that was not plagued by the same problems? Nobody dies if you don't play the first day of release, keep quite and wait. I purchaised MSFS2020 after six months during wich I flew in XP11 without stress and I will do the same even for MSFS2024. Until yesterday MSFS2020 was a good sim, run finally smooth for me and there are plenty of good aircrfats and scenery that I have purchaised and not tested yet. I have beeen a beta tester of a CAD company for 20 years and I will not do it for Microsoft, this time unpaid. I have seen some video and apart from the launch video I don't see so much difference. It is not a revolution, Better grass and trees, a tablet in the cabin, better texture on rivers, the possibility to walk ......for what? It is a flying simulator or a walking simulator?Nice things, but ... there is the urgent need to try it? Maybe for content creators yes (they need more and more subscribers and visualizations), but for most simmers not. Remain calm, don't stress yourself for a game.
    c

    over 1 year ago

    No excuse for this rubbish even once in the game not much is any use to anyone serious about flying
    l

    over 1 year ago

    When the video game industry falls into the hands of investors who know little or nothing about the industry, but only want to win the last as if it were the stock market, it will start to fall and will stop being attractive to players due to its mediocre quality. But very interesting for bondholders and smoke sellers. I no longer believe in Early Access or crowd funding because it is very likely that behind them there are only deceitful capitalists who only want to empty pockets, sell the garbage camouflaged as wonderful and then get rid of this burden before it falls. I know that Microsoft is not that kind of industry due to the background it has, but it has enough attitudes that make one doubt its intentions towards players. A lot of marketing and little result.
    l

    over 1 year ago

    There is a very wise saying: A musician paid in advance sings badly.
    l

    over 1 year ago

    It is very difficult to understand this in the world of immediacy. Everything now, now! Today I create my company, tomorrow I have 20 branches and next month I am present all over the world. If this does not work, then it is a total failure and the company is useless. And all this is fueled by thousands of StartUps that "accelerate" the company. What the H.. is this acceleration? You accelerate the monetary value and leave behind the experience and learning. The value of a company is the time invested (TIME), not only the money of the bondholders who want to make profits at the nanosecond.

    over 1 year ago

    I shoud have waited. Too many bugs and CTD. I've asked Microsoft and got refund. Back to MSFS 2020. Waiting now for some updates for an improved FS 2024!

    over 1 year ago

    DONT BUY YET .I was so excited and pre-ordered , I'm in the UK and tried at 4pm kept getting stuck at 97% loading so I restarted it three times. then it started only to be stuck in a Q so I reinstalled it three times thinking it was my end. I tried until 1am then frustration when to anger so I put in for a refund of my £130 which they excepted straight away they took the money instantly but took three days to pay it back. Microsoft dropped the ball on this one they knew how many had pre-ordered and how many used 2020 so they should have known a lot of those would transition so the servers should have been able to cope . Then I have heard of those lucky enough to get on had content missing. It should never have been released unless it was fit for purpose . Don't know if I will ever rebuy it in the future. One unhappy customer spreading the word like me will now cost them other new customers. So don't buy it just yet guys.

    over 1 year ago

    Glad I did not buy MSFS2024, apart from all bugs it looks like a sim/game made for consoles. At least we have MSFS2020.
    o

    over 1 year ago

    So far, from what I have seen, I cannot tell much difference in the way that scenery appears in 2024 over 2020. Loading times are a joke (from what I have seen online). I won't be purchasing this version any time soon, if ever.
    B

    over 1 year ago

    Lol that picture gave me great laugh. Thank you for that :D That would be helluva a mission in aerial advertising. I would fly that daily... if the servers would let me of course. :O

    over 1 year ago

    sorry but this should never ever have been on the cloud, we should have been able to download it. The Azure cloud is pure garbage, slow connections. F1 (Formula 1) moved away from these jokers and onto the superior aws cloud from Amazon. which ever clown,muppet, expletive came up with the idea of even having this on the cloud, should have been sacked then and there. Most people around the world have very poor internet connections...and yet they would have known this and still put it on the cloud. It's easy to fix, give us the ability to download the game we bought, if people want to continue the fiasco of playing on the cloud let them, but we have paid a hefty price for the aviator edition to not even be able to play it. I use Glasswire and can see the speed of the download / streaming from the azure cloud when in my plane in msfs2024 and the download speed is laughable. It never even exceeded 100kbps. At this download speed from the server, it would have taken weeks! for the assets, models etc to download but not before it timed out each time despite having very high speed fibre internet. We should be given the option of a full download of the flight sim, simple as that. I feel like I have been robbed.
    S

    over 1 year ago

    Gentlemen, I refuse to buy MSFS2024 for several reasons. The first, and for me a very important one, is the cost of having to upgrade my hardware. Right now I can use MSFS2020, and the truth is that I can fly without problems. The second is that MSFS2024 reminds me too much of MSFS2020 in its beginnings, with its instability problems, servers, etc. I suspected that there would be problems with the servers, and more so when it was announced that there would no longer be as many downloads to local storage as with MSFS2020, and that even cities, planes and other content would be downloaded when using the simulator. Too much server load in my opinion, and even more so with terrain, scenaries, airports, etc. The instability problems are to a certain extent normal in a launch, but I remember the problems that the improvements of the following two years gave us in MSFS2020, just for including compatibility with XBox. I'm going to wait, and I'll wait until the forums barely mention DTCs, device configuration issues, performance, or servers. Out of the four years of life that MSFS2020 has, the first two years were time lost due to the number of flights I missed due to a DTC, or hours lost in having to reconfigure devices, or solve a compatibility problem with addons. I suffered too many frustrations, which led me to give up using it for periods of months. I will never go through that again!!!
    B

    over 1 year ago

    Agreed. I give it more though like 6-12 months before I jump in. I remember watching Squirrel tutorials for MSFS2020 and when I joined two years later it was a different sim with different tools even the interface looked different. This will happen as well with MSFS2024.
    f

    over 1 year ago

    MICROSOFT & ASOBO never fails to DISAPOINT! I wouldn't TRUST them to pick my TRASH out of the house!!!

    over 1 year ago

    Ich würde mir das gesamte Spiel auf einer Festplatte wünschen.

    over 1 year ago

    500%

    over 1 year ago

    You server are apperently also limited ;-)

    over 1 year ago

    Dumb kids just complaining about nothing. The game is fine now..
    S

    over 1 year ago

    Fireworks! This is a stone in the garden not for developers, but for those who have direct commercialism from the demand of this product... It may be worth changing priorities in business ideas, for example, changing the date announcement to achieving a result... Than a lot can fall into place))) In any case, I would like to thank the People who created this miracle! thank you! And even more thanks to the resource Flightsim.to for transparent user support! I wish you success!!!
    C

    over 1 year ago

    All these comments about why didn't people wait - some of us (actually thousands of us) are creators. We create addons for you to enjoy. We must get on board on day one to start doing our thing. Our pain is your gain.

    over 1 year ago

    Champions of diversity(TM) at action.

    over 1 year ago

    The answer is very simple: corporate propaganda.

    over 1 year ago

    Microsoft motto: "To promise twice is like keeping the promise once."
    n

    over 1 year ago

    MSFS2024 made for the XBox consol is passable if in career mode and flying alone, however in PC, what a mess and appears to be categorized as beta at best. It sure isn't a release version and is not stable in any regard. It sure can't be used as a "sim" in multiplayer groups.
    Anyways: hopefully the 3rd party devs can work their magic to fix this mess. After several attempts, and one more test on Wednesday afternoon (27th) I predict that on Thursday I will be returning my msfs2024 premium deluxe version back to Xbox support for a full refund. Again, it maybe passible on the xbox console but it sure isn't on pc - that is at least until they get their inadequate server issues fixed (or supplemented).
    After the MSFS2020 release four years ago which was in a similar beta version at it's release one might think that they would know the user community's high demand for flight simulation and have their ducsk in a row, so to speak to ensure that all would go smoothly on their server side the also not release a substandard product like 2024has been released.
    (It took a few years to get msfs 2020 to a stable sim platform and the same it would appear for the msfs2024 . (My msfs2020 with enhanced shadowing and a few simple graphics filtering settings, after four years, now performs and looks so much better than the "new and improved" state of the art, way overrated but widely publicized msfs2024).
    I bought on release day but sad to say, I should have waited at least a year!!!!!
    T

    over 1 year ago

    It is a mess. Still today and I have never seen such an amount of buggy aircraft.This career mode is ridiculous. You can not fly any mission without certification.But one good thing, I can use the MSFS2024 online flight planner to view Lido maps wuhahahhaha.I recommend to wait 1 year before buying it and then maybe it is fine to play or sim.But just my opinion.

    over 1 year ago

    I agree completely with this article. I can't understand how MS/ASOBO could post recently that the server problems are about to be solved. Since day one (yes, I'd been an early bird) I got every time messages about limited bandwidth and sometimes I saw a landscape that rather looked like FS9 when flying low and slow - even more blurry.
    Okay, I started using MSFS with FS2 (being a test for IBM-compatibility of my first PC) and can remember the time that each second version was close to crap. This time it seems to be rather a planned disaster. It's not only the bandwidth, but as well the user interface. Even MSFS2020 kept the mostly used keyboard commands, in MSFS2024 I neither can't find a logic nor a reason for changing some settings.