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    Apron Life - Ground Service for AI Traffic - Image 2

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    ✈️ ApronLife — Ground Services for AI Traffic

    ApronLife version 1.4.8 · MSFS 2024 & MSFS 2020 · FSLTL or AIG · Beyond ATC, SayIntentions, VATSIM (or similar) · GSX Pro optional
    🇬🇧 English below · 🇧🇷 Português mais abaixo


    🇬🇧 English

    🛠️ v1.4.8 – ground crew back on the ground, GSX-style lavatory & water trucks, cleaner long sessions

    • 👷 Ground crew back on the ground: marshallers at pushback and arrival, wingwalkers and loadmasters were being sent up into the sky by the simulator – they stand on the apron again.
    • 🚛 Lavatory and water trucks like GSX: backed up diagonally to the service panel; with GSX the operator works the controls, the platform rises and the hose goes up to the aircraft, on the right side for each aircraft.
    • 🚓 No more follow-me cars patrolling: apron inspection cars patrol instead, and they pull over at free stands for a minute or two, like the real ones.
    • Cleaner long sessions: ApronLife no longer closes by itself with the sim in full screen (it keeps running in the tray), objects left in the sim are found and removed, and settings are no longer lost after closing and opening the app.
    • GSI (GateStaticInjector): its parked aircraft no longer disappear when the jet bridge comes – they get the bridge, passengers and all the services.
    • More fixes: "No airport near your aircraft" forever while MSFS 2024 was loading, Community folder on another drive (paste the path), rear stairs at the door on the A320neo and 737-800/MAX, A320/A320neo positions measured in the sim, FSLTL static aircraft recognized by their airline.
    • 👥 Up to 500 passengers walking at once (0 = none), and the aircraft you are looking at always gets at least 8 walking at a time; no more buses arriving empty at an aircraft about to push back.
    • 📝 New Changelog tab in the app, with every version's changes.

    🌉 v1.4.7 – multi-jetways for AI, a much smoother apron & GSX-order turnarounds

    ⚠️ IMPORTANT: after updating, open ApronLife once and then restart MSFS 2024 once (the jet bridge package was updated).

    👥 Where are the passengers? Passengers are GSX Pro models. At stands without a bus (marked "no bus" in GSX) they only walk if your GSX profile has a passenger walking path for the stand (Customize walking path). The full checklist is in the changelog.

    • 🧩 iniBuilds multi-jetways for AI aircraft (MSFS 2024): at airports with the iniBuilds extra bridges, AI widebodies get two or three bridges docked on their doors, just like your own aircraft.
    • ✨ Much smoother: vehicles, people and all animations move far more fluidly – passengers and ground crew walk naturally and nothing skips frames anymore.
    • Jet bridges at big payware airports (KORD and others): gates that never got a bridge now do, and every aircraft parked at a bridge stand gets its bridge.
    • Inoperative bridge → stairs at the rear door, like a real airport (rear, front or none – your choice in Settings).
    • Turnarounds like GSX: catering only after the bags, realistic service times, and vehicles that park cleanly instead of going back and forth.
    • Fuel truck at the real refuel point, with a trailer that follows the truck naturally; pushback tug that turns with the nose wheel; patrol cars driving around where you are looking.
    • Lots of fixes from your reports: floating ground crew, aircraft jumping after the bridges docked, ApronLife not starting after landing, Community folder not found, antivirus warning on the installer, and more.
    • Support & community: new Gumroad button and a Discord button in the app.

    🔧 Good to know (simulator limitation): MSFS itself sometimes undoes a docked jet bridge – it shows up retracted or away from the door – when the sim is under heavy load or when the bridge stays out of the camera's view for a while. It even happens to the bridge on your own aircraft, with or without GSX. ApronLife redoes the bridge automatically when it comes back into view; if one still looks wrong, press Re-dock jet bridges.

    ⚡ v1.4.6 – much smoother, real turnarounds & GSX-style fuelling

    ⚠️ IMPORTANT: after updating, open ApronLife once and then restart the simulator once – the jet bridge helper package was updated (doors at the right height). Until you restart, the previous helper keeps working.

    🚀 Performance – the big one. Measured at a busy EGLL (MSFS 2024, CPU-limited PC), same camera, before → after:

    • Average FPS 55 → 72 (+31%) · 1% lows 21 → 36 (+70%) · 0.1% lows 15 → 23 (+48%)
    • Sim CPU time per frame 17.9 → 13.7 ms, and no stutters (no frame over 60 ms) once the airport is loaded
    • Less than half the data sent to the sim (about 11,900 → 5,300 updates per second): nothing that didn't change is re-sent, patrol cars are driven by the sim itself, people update less often far away – and vehicles move visibly smoother
    • Fewer objects at the same time: aircraft start their turnarounds gradually and aircraft re-created by your traffic program no longer get a second set of vehicles
    • Real turnaround order: each aircraft follows a real-world sequence (from the Airbus/Boeing airport planning charts) – GPU and bridge/stairs, deboarding and unloading, lavatory, catering, water, fuel, loading, boarding – with different plans for narrowbodies, widebodies and turboprops and its own crew pace. About 60% of the parked aircraft start when ApronLife opens; the rest join over the next minutes, so the apron never goes quiet.
    • GSX-style fuelling: the GSX Mercedes Econic tank truck drives in under the right wing, the fueler climbs the platform and raises the hose; widebodies get the hydrant dispenser with its two-man crew, hydrant pit, hose and platform flag.
    • GSX GPU with its cable rising to the aircraft socket, cones around parked aircraft (removed one by one before departure), and vehicles at the real service points of the A320 family, 737, 787, 777, A330 and A380 – positions measured in the sim for the A320/A320neo/A321neo, 737/737 MAX, E190, ATR 72, 787-9, A350, 777-300ER and A380.
    • Smoother traffic: no more back-and-forth knots, vehicles steer out of tight spots instead of waiting until they disappear, and no more jams when BeyondATC (or another traffic program) re-creates its aircraft.
    • Jet bridges: right height on narrowbodies at heavy stands, a bridge that comes undone after moving the camera far away is redone automatically (MSFS 2024), passengers no longer walk with their heads through the bridge roof, and aircraft no longer float after the bridge setup.
    • People: smoother walking near you, wingwalkers walk instead of sliding, no more ground crew floating above the airport.

    🚜 v1.4.5 – pushback tug, installer & VATSIM jet bridges

    ⚠️ IMPORTANT – moving to the installer (only once, if you use a ZIP version): your settings always come along. To also bring your saved data, before installing open your current ApronLife once, turn on Open with the simulator in Settings and close it – the installed version finds your old folder through it. Then run ApronLife-1.4.5-setup.exe, open ApronLife from the Start Menu and don't open the old ZIP version anymore (delete the old folder once everything works). From now on, updating is just running the new setup – no more copying folders.

    • Pushback tug: aircraft that push back without a tug (VATSIM, BeyondATC…) now get one at the nose gear when the beacon comes on at the gate. It stays locked on the nose gear and follows the aircraft back smoothly, with its driver on board, the cradle arms holding the nose wheel and its wheels turning – then lets go and drives off. No impact on FPS. GSX towbarless tug, or the default tug without GSX. On by default (Performance → "Pushback tug").
    • Wheels turning: GSX and default vehicles (and their trailers) now roll their wheels while they drive, forwards and in reverse. No impact on FPS.
    • Installer: ApronLife is now a real Windows app – no admin rights, Start Menu entry (type "ApronLife" in Windows search), optional desktop shortcut, uninstall in Windows Settings → Apps. The ZIP versions are still available.
    • VATSIM jet bridges (MSFS 2024): bridges now reach aircraft that real pilots parked up to about 12 m ahead of or behind the stand spot. Pilots who park way off the line will be spotted by the ApronLife ground crew – that bridge just won't reach them 😄. A badly parked aircraft no longer blocks its stand for the rest of the session.
    • More jet bridge fixes: widebodies on medium-size stands now get a bridge, bridges docked at an angle stay docked, lighter stand search, and the FSLTL A380 gets the front main-deck door in MSFS 2024 too.
    • Fixes: no more patrol car jams at small airports; "Start automatically" / "Open with the simulator" now wait for the flight to load; the window comes back to the screen if it opened off-screen.
    • Support: the log shows which traffic programs are running, and the collision log is on by default.

    🌉 v1.4.4 – lighter jet bridges in MSFS 2020

    v1.4.3 was an internal test build only, so v1.4.4 includes all of its changes.

    • MSFS 2020: lighter jet bridges. Like in MSFS 2024, the bridges now dock on a small invisible helper aircraft instead of a full copy of each AI aircraft, so the sim has less to load at busy airports. The helper package is created in the MSFS 2020 Community folder when ApronLife opens – if MSFS 2020 was already open, restart it once. Bridges also dock at the right door on the FSLTL 777 and A380.
    • Calibrated in the sim: the GSX baggage cart stops right where the bags are dropped, and the container dollies are hitched together.
    • Remote stands: passengers and crew no longer walk through the passenger barriers.
    • Fixes: vehicles no longer show up on the grass next to your aircraft; airports with almost no vehicle roads (e.g. KJAC) are no longer skipped; "GSX vehicles only" falls back to the default vehicles when no GSX vehicle is available; A319/A321 stairs at the right height.
    • About tab in the app, with the license and the ApronLife contact.

    🛠️ v1.4.2 – smoother apron & jet bridges at the right height

    • Jet bridges at the right height (MSFS 2024): on widebodies like the 787 the bridge used to stop about 0.8 m above the door. The helper now comes in versions with the door lower or higher, and ApronLife picks the one that matches each aircraft – restart MSFS 2024 once after the first start of this version.
    • Calmer traffic on busy aprons: the number of service vehicles also follows the size of the apron (up to 2.5 per airline/cargo stand), and there are fewer patrol cars in automatic mode (up to 10).
    • Fixes: vehicles no longer drive through each other or through people; the forward container loader of widebodies no longer gets stuck next to the engine; A380 bus and stairs clear of the engines; no more marshaller for aircraft pushing back.
    • Ko-fi: you can now also support ApronLife on Ko-fi (card or PayPal).

    ⚡ v1.4.1 – performance: bubble mode & smoother jet bridges

    • Bubble mode (Settings, off by default): only aircraft within 500 m of you get vehicles, people and patrol cars; jet bridges only within 200 m. The rest of the airport keeps its turnarounds in memory, and whatever should already be at an aircraft appears in place when you get close. At a full EGLL vs v1.4.0: 46 → 66 FPS (+43%) and 1% lows 16 → 44 FPS (almost 3×) with jet bridges off; 62 FPS / lows 36 keeping bridges near you. Even without bubble mode, 1% lows go from 16 to 26–34 FPS.
    • Max distance for jet bridges (default 200 m, 0 = all): only aircraft near you get a bridge – each one costs a heavy search in the sim.
    • Lighter jet bridges (MSFS 2024): instead of a full invisible copy of the AI aircraft, the bridge now docks to a tiny helper with no 3D model, lined up door to door with the real aircraft. With every bridge on at a full EGLL: 1% lows +17% and 32% fewer stutters than the old method. The helper package (apronlife-jetway-helper, text files only) is created in your MSFS 2024 Community folder the first time ApronLife opens – restart the sim once.
    • Community folders: on first start, ApronLife asks where your MSFS 2024 and 2020 Community folders are (detected automatically).
    • Open with the simulator (Settings → General): ApronLife opens by itself when MSFS starts, engine running and window in the tray, and closes with the sim.
    • Fixes: no more stutter every 5 seconds; jet bridges no longer redo themselves in a loop; narrowbodies at heavy gates now get a bridge; stands where the scenery's bridge can't reach the door are left without a bridge instead of a crooked one.

    🚚 v1.4.0 – freighters, busier widebodies & minimize to tray

    • Freighters: cargo aircraft (FedEx, UPS, DHL, Cargolux, "Cargo" liveries, 777F, 747F, A330F…) get a cargo turnaround – no buses, passengers, cabin crew, cleaning crew or jet bridge; just the pilots, ground power, fuel and containers.
    • Catering crew: on GSX catering trucks, a caterer pushes a trolley between the raised truck box and the aircraft door while the box is open.
    • Widebodies: a second container loader works the forward cargo door, and a second catering truck serves the front right door together with the rear one; widebodies also get more vehicles around them at once.
    • Local fuel colours: GSX fuel trucks and hydrant dispensers wear the colours of the local fuel company (BR in Brazil, YPF in Argentina, TOTAL in France, BP/Shell in the UK…).
    • "GSX vehicles only" option (Settings): only GSX models for every service, fuel, water, lavatory, GPU and patrol cars included.
    • No more sudden empty apron: aircraft that stay parked after their turnaround get a new one after a while. Turnarounds are spread out over time, so the sim no longer handles every aircraft's vehicles starting and ending together – smoother performance.
    • Minimize to tray: minimizing the window (or clicking Run in background) sends ApronLife to the system tray and ground services keep running. A window left open on screen costs FPS – keep it in the tray while you fly.
    • Settings kept between versions: a copy is saved in %APPDATA%\ApronLife, so a new install in another folder starts with your settings.
    • A320 and 737 family: stairs, catering truck, belt loaders, GPU and fuel truck now stop exactly at the doors (measured in the sim).
    • Better performance at busy airports: vehicles and people are created a few at a time instead of hundreds at once, so the sim doesn't stutter when ApronLife starts or many aircraft arrive together – and hubs can now have more vehicles on the apron. Patrol cars give way to taxiing aircraft earlier.
    • The log shows which model package each AI aircraft uses (FSLTL, AIG, FSTraffic, MSFS default…) and which ones come from GateStaticInjector (GSI), and flags aircraft re-created at the same spot right after their jet bridge docks (the duplicated aircraft seen with VATSIM / GSI).
    • Fixes: vehicles no longer freeze on the apron after a long session at a busy airport; vehicles already at an aircraft when ApronLife starts no longer appear shifted from the doors; ground staff no longer float and drivers no longer show up before their vehicle; container loaders have their driver; the rear belt/container loader lines up with the real aft cargo door on the most common FSLTL aircraft.
    • MSFS 2020: more aircraft types are recognised (e.g. the Boeing 787 from FSLTL).

    🛠️ v1.3.1 – MSFS 2020 hotfix

    • MSFS 2020: first-time setup no longer stops at "Is MSFS open with a flight loaded?". Detecting the vehicle models now works in MSFS 2020 (before, it only worked if the models had already been detected in MSFS 2024). GSX models are found automatically in your MSFS 2020 Community folder.
    • If the vehicle models were detected in MSFS 2020 and you later fly in MSFS 2024, ApronLife reminds you to click Detect models once to use all the MSFS 2024 vehicles.

    🆕 What's new in v1.3.0

    New features

    • 🎉 Microsoft Flight Simulator 2020 is now supported — one of the most requested features! ApronLife detects which simulator is running and adapts automatically: vehicles are swapped for the MSFS 2020 models, aircraft types are recognised from their names, jet bridges dock at the right stands, ground staff and passengers stand correctly on the ground, and airport data is kept separate from MSFS 2024. Tested in MSFS 2020 with BeyondATC traffic and FSLTL models; the traffic setups already confirmed in MSFS 2024 should work the same way. Lavatory and water trucks are not available in MSFS 2020.
    • New setting: GSX profiles folder (MSFS 2020), for users who keep a different GSX profiles folder for each simulator (default: the same as MSFS 2024).
    • Smart apron traffic: service vehicles plan their route around everything on the apron — parked aircraft (fuselage, engines, wings and tail), jet bridges, the terminal building, other vehicles, baggage carts and people. Tall vehicles (catering, fuel, buses, stairs) no longer drive under the wings; low ones (tugs, GPU, cars) still can, as in real life.
    • Spotted a collision or something that does not make sense? Turn on Collision log (diagnostics) in the Log tab, run the same scenario again and send us the file it saves in the logs folder (Discord or here on flightsim.to) — it shows us exactly what happened.
    • Jet bridges are real obstacles: vehicles keep clear of the rotunda, wheels and cab, stay out of the area a bridge sweeps when it docks, and only low vehicles pass under the tunnel.
    • Right of way by size and position: vehicles queue behind the one in front, the vehicle arriving later waits at crossings and merges, baggage trains have priority, and in tight spots a vehicle backs up or takes another way instead of pushing through.
    • Stands being entered by a taxiing aircraft are kept clear: vehicles plan around them and move out of the way before the aircraft arrives.
    • Welcome on board: a flight attendant greets passengers at the door while they board through the jet bridge.
    • New settings: Vehicles avoid everything (on by default; off restores the previous routes) and, in the Log tab, Collision log (diagnostics) (off by default), which saves a file in the logs folder to help support check contacts and collisions.

    Improvements

    • Vehicles no longer overlap each other, the aircraft or people: they stop at a safe distance, slow down before tight turns and never pass through anything near you.
    • Every vehicle uses its real length and width — buses, fuel trucks and baggage trains keep the right spacing.
    • The fuel truck comes around the wingtip and parks ahead of the wing; the de-icing truck works from outside the wingtip; the water truck services behind the wing and backs away diagonally.
    • Tight stands: if the usual service spot is taken (a neighbouring aircraft, a jet bridge or another vehicle), the vehicle parks a few metres away or waits for the spot to clear.
    • The de-icing truck waits for the fuel truck to leave before approaching.
    • Very large airports (e.g. EGLL with more than 100 aircraft) run smoothly: route planning no longer slows the program down.
    • Widebodies: catering and the baggage or container train take turns at the rear door and no longer overlap.
    • Remote stands: the bus pulls up only after the stairs are in place, and the stairs wait for the bus to pull away before backing off the door.
    • Fewer ops and follow-me cars by default (automatic: set by the airport's size, 2 + 1 per 20 stands, up to 16); when stuck in traffic they take another route instead of maneuvering between other vehicles.
    • Ground staff no longer stand in the path of arriving vehicles or walk through parked ones, and step aside when a vehicle needs to pass.
    • Widebodies: GPU, catering, lavatory and water trucks are positioned according to the fuselage width.
    • A vehicle that cannot make progress for a long time gets a new route and, as a last resort, is removed instead of waiting indefinitely.

    Fixes

    • Vehicles no longer drive through neighbouring aircraft when leaving a stand or returning to the service road.
    • At airports without service roads (e.g. SBPA, SBGR), vehicles following the taxiways no longer cut through parked aircraft.
    • Vehicles no longer appear on top of each other behind the aircraft, or drive in circles near it.
    • A delayed baggage train no longer appears on top of another train at the aircraft.
    • Right after the program starts, the fuel truck no longer parks on top of a retracted jet bridge.
    • AI aircraft no longer appear doubled (one inside the other): the invisible copy used to dock the jet bridge is always removed when services stop or pause, and copies left behind by an earlier session are cleaned up automatically.

    What was new in v1.2.0

    New features

    • Performance tab: turn each feature on or off — jet bridges, passengers, crew, ground staff, marshallers, ops cars and every service vehicle. One-click presets: Everything on, Jet bridges only, No people.
    • A complete turnaround, in the right order: after the passengers leave, the pilots and flight attendants walk off the aircraft; a cleaning team goes on board between flights; before departure the new crew boards first, and only then do the passengers start boarding. Through the jet bridge or up the stairs.
    • Service vehicles and ground staff in the right colours: they use the GSX liveries of the stand's handling and catering companies from your GSX profile or of the aircraft's airline. Stands can list several companies (e.g. AZU,G3,LATAM,SWISSPORT): each airline gets its own livery and the others get the handling company's.
    • More people working on the apron: a fueler stands by the fuel truck (or at the hydrant dispenser on widebodies) while the aircraft is refueled, and a ramp agent waits near the front door during the turnaround.
    • Helicopters: services keep running while you hover or air-taxi low near the airport (height limit in Settings).
    • More from your GSX profiles: belt loaders and stairs drive to the waiting positions saved for the stand before approaching the aircraft; stands with an automatic docking system (SafeDock/VDGS) get no marshaller; hydrant or truck refueling and "no bus" stands follow the profile; ground staff at empty gates walk the profile's walkway.
    • Passenger barriers at remote stands, from the stairs toward the bus (colour from your GSX profile).

    Improvements

    • Ground staff beside the aircraft, at the wingtips, with more natural animations and more variety: wingwalkers, a loadmaster and baggage handlers wearing the handling company's uniform.
    • Service vehicles stop for passengers and ground staff, and give way to each other at crossings.
    • Smaller aircraft: catering and baggage no longer overlap. The catering truck arrives after the bags are unloaded and leaves before loading starts.
    • Marshallers and wingwalkers can be switched off separately.

    Fixes

    • Airports the simulator doesn't provide (e.g. a third-party KMIA listed as "MIA") no longer make ApronLife get stuck — it moves on to the next airport.
    • GSX profile stands with a letter or direction in their name (e.g. "gate d 32", "e parking 611") are now recognized.
    • Passengers following a GSX jet bridge path no longer walk with their legs below the bridge floor.
    • Bags now appear on the baggage cart the handler is actually using.
    • People no longer sink below the ground at airports where the apron is higher than the airport elevation (e.g. SBRJ).

    💡 Tip: GSX profiles shared by other users (e.g. on flightsim.to) already bring the passenger paths and vehicle positions if the author set them — just install them in your GSX profiles folder.

    🛬 What you will see

    • Complete turnarounds for AI aircraft: GPU, fuel truck (hydrant dispenser on widebodies), catering (the box rises to the door), lavatory and water trucks, belt loader with the baggage handler, tug with baggage carts (bags actually go from the belt to the cart), forward/aft holds. Widebodies get a container loader with dollies carrying LD3 containers. Vehicles and staff wear the GSX liveries of the stand's handling and catering companies (from your GSX profile) or of the aircraft's airline.
    • Remote stands: stairs at the L1 door, buses shuttling passengers, passengers walking between bus and stairs (deboarding first, then boarding), with GSX passenger barriers.
    • Crew and cleaning, in the right order: after the passengers leave, the pilots and flight attendants walk off; the cleaning team goes on board between flights; before departure the new crew boards first, and only then do the passengers start boarding.
    • Jet bridges for AI traffic: bridges dock to AI aircraft at gates that have them. Beyond ATC has already announced jet bridge interaction for its AI traffic — until that feature is released, ApronLife makes it happen without interfering with how Beyond ATC works: it doesn't change BATC's flight plans, ATC or aircraft behaviour; it only adds an invisible helper aircraft for the bridge to dock to. When BATC's own feature arrives, just switch Jet bridges off in ApronLife's settings.
    • Passengers inside the jet bridges once the bridge is docked — following the path you drew in GSX, when there is one.
    • Ground staff: wingwalkers, a loadmaster and baggage handlers beside the aircraft at the wingtips, a fueler at the fuel truck or hydrant during refueling, a ramp agent near the front door, and staff at empty gates (walking the GSX profile's walkway when there is one).
    • Marshallers with signal wands guide AI aircraft taxiing into their stand (and leave once it has parked; no marshaller at stands with SafeDock/VDGS), and take position at the wingtips when an aircraft turns its beacon on, walking alongside during pushback.
    • Airport ops cars and follow-me cars driving around the aprons near you.
    • Time of day and weather: quieter aprons late at night, marshaller outfits for rain, cold or heat, and de-icing before departure in cold weather.
    • Every aircraft in a different phase: when you load in, most aircraft already have their service running (some deboarding, some boarding and loading bags), others have vehicles arriving, a few start later. Nothing happens all at once.
    • Arrivals are served: an AI aircraft that lands, taxis in and parks gets its GPU and stairs within about 10 seconds, then the rest of the turnaround.
    • Departures: beacon on → vehicles retract and leave, bridge pulls back, marshallers take position at the wingtips.
    • Vehicles drive on the airport's service roads (or taxiways as a fallback) and plan their route around parked aircraft, jet bridges, the terminal, other vehicles and people. They queue, give way by size and position, back up in tight spots, stop for taxiing aircraft and keep clear of stands an aircraft is entering. On smaller aircraft, catering and baggage take turns so they don't overlap.
    • The sim's own static service vehicles (belt loaders, carts, stairs that never move) can be hidden.

    🧠 Smart behaviour

    • Works automatically at the nearest airport to your aircraft; switches when you move to another airport. Heliports and small strips next to big airports are skipped.
    • Helicopters: services keep running while you hover or air-taxi low near the airport.
    • Uses your GSX profiles: passenger paths in the jet bridges, waiting positions of belt loaders and stairs, parking systems, hydrant or truck refueling, "no bus" stands, barrier colour and the handling/catering liveries of each stand.
    • Starts only after your aircraft has been on the ground for 10 s (no load during your landing), removes everything when you take off, and stops completely when you return to the main menu.
    • Loads gate by gate, nearest first, and preloads each vehicle model so new vehicles pop in fast.

    🖥️ The app

    • Simple window (opens as a desktop app in Edge, Chrome, Brave or Vivaldi, or in your default browser) with Start / Stop, live status (aircraft served, vehicles, cars, crew, passengers, docked bridges) and a Re-dock bridges button.
    • Settings for everything that affects performance, with Light / Medium / Full presets:
      • Aircraft served at once, maximum vehicles, vehicles per aircraft

      • Ops cars (automatic or fixed number) and their radius around you
      • Service radius, vehicle spawn distance, model preload
      • Hide the sim's own service vehicles, vehicles avoid everything (smart routing), forward belt loader, containers on widebodies
      • De-icing, time of day and weather, simple service beyond a distance
      • Ground crew on/off and maximum, passengers walking at once, passengers per flight, passengers in the jet bridge, default jet bridge path, GSX profiles folder
      • Jet bridges on/off, free the stand during bridge search, use neighbouring stand bridge, remote stand mode (automatic / all / none)
      • Use GSX models on/off, turnaround length, delay after landing, open with the simulator, start the engine when ApronLife opens, Community folders
    • Performance tab: turn each feature on or off (jet bridges, passengers, crew and cleaning, ground staff, marshallers, ops cars, each service vehicle), with presets Everything on, Jet bridges only and No people.
    • Every change is saved automatically (language included); Apply restarts the engine to use it right away.
    • Languages: English, Português, Español, Français.
    • Log tab, a log file per day in the logs folder, and a Create support package button.
    • New version notice in the status bar when an update is published.
    • Built-in Guide with requirements, installation, performance tips and troubleshooting.
    • Portable: unzip anywhere. Settings, data and logs stay in the program folder. To uninstall, delete the folder.

    ✅ Requirements

    1. Microsoft Flight Simulator 2024 or 2020 (ApronLife detects which one is running; MSFS 2020 tested with BeyondATC and FSLTL models).
    2. An AI traffic injector that parks airliners at gates — Beyond ATC (tested), SayIntentions and VATSIM traffic (working, reported by users) or similar. ApronLife does not create traffic; it serves the traffic that is already parked.
    3. FSLTL or AIG models — the realistic airliner models/liveries used for AI traffic (door positions are read from the model).
    4. GSX Pro (FSDreamTeam) — optional, but recommended. Without GSX, ApronLife uses the simulator's own vehicles: GPU, fuel, catering, lavatory and water trucks, belt loader, baggage tug, de-icing, patrol cars and the jet bridges. With GSX you also get stairs and buses at remote stands, passengers, ground crew and marshallers, baggage carts with bags, container loaders, hydrant dispensers and the liveries from your GSX profiles. Nothing from GSX is redistributed.
    5. Windows 10/11 and a web browser for the settings window (Edge, Chrome, Brave, Vivaldi or your default browser).

    📦 Installation

    Three downloads, same program — pick one:

    • ApronLife-x.y.z-setup.exe (recommended) — installs ApronLife for your Windows user, no admin rights: Start Menu entry (type "ApronLife" in Windows search), optional desktop shortcut, uninstall in Windows Settings → Apps. Updating is just running the next setup.
    • ApronLife-x.y.z-exe.zip — a single ApronLife.exe. Some antivirus programs (including Windows Defender) may wrongly flag it — a false positive common to apps built this way.
    • ApronLife-x.y.z-portable.zip — the ApronLife folder with ApronLife.cmd, the official, signed Node.js runtime (unmodified runtime\node.exe) and the program. Use it if your antivirus blocks the .exe. Start it with ApronLife.cmd (a black window may flash for a moment).
    1. Run ApronLife-x.y.z-setup.exe (or unzip a ZIP version to any folder, e.g. C:\Addons\ApronLife).
    2. Start MSFS (2024 or 2020) and load a flight at an airport with traffic, with your aircraft on the ground.
    3. Open ApronLife from the Start Menu (ZIP versions: ApronLife.exe, or ApronLife.cmd in the portable one). On the first run it shows what's new, asks where your Community folders are and creates the small jet bridge helper package (if Windows blocks it, run ApronLife as administrator); then it reads the available vehicle models from the sim (takes a few seconds). Run Detect vehicles again after installing or updating GSX.
    4. Press Start.

    Updating: installed version – just run the new setup (it closes ApronLife and keeps your settings and data). Moving from a ZIP version to the installer: see the ⚠️ IMPORTANT note in v1.4.5 above. Staying on a ZIP version: close ApronLife and replace only ApronLife.exe (portable version: the runtime and app folders and ApronLife.cmd). README and CHANGELOG are optional. Keep config.json and the dados and logs folders: your settings and the saved airports stay; new options start with their default values.

    Windows SmartScreen may warn because the program is not code-signed: click More info → Run anyway.

    ⚡ Performance tips

    • Turn off the sim's own apron vehicles and workers: in MSFS, Options → General → Traffic, set Airport Vehicle Density and Worker Density to 0. ApronLife takes care of the apron, and the sim stops creating dozens of objects that ApronLife would otherwise have to hide.
    • Try Bubble mode (Settings) at big hubs: the biggest FPS gain.
    • Big hubs (Paris-CDG, Heathrow, Frankfurt…) can have 100+ parked aircraft. Start with the Light or Medium preset, or limit Aircraft served at once and Maximum vehicles.
    • Service radius (e.g. 2000 m) keeps the activity around you and saves the most performance.
    • The first minute at a big airport is the heaviest (hundreds of objects being created). After that it settles.

    ⚠️ Known limitations

    • Jet bridges depend on the scenery. They work great at airports with standard gate definitions (e.g. KLAX: all bridges docking). Some add-on sceneries have gates the sim never assigns to AI (stands named "NONE", duplicated stands like 507/507L). Those aircraft get no bridge. The "neighbouring stand" option can help but may stretch a bridge or cross another one.
    • A docked jet bridge sometimes comes undone (retracted or away from the door). This is MSFS itself: it happens when the sim is under heavy load or when the bridge stays out of the camera's view for a while – even to your own aircraft's bridge, with or without GSX. ApronLife redoes it automatically when it comes back into view, or press Re-dock jet bridges.
    • Jet bridges dock to an invisible helper aircraft (an ATC aircraft at the same spot – in MSFS 2024 a tiny one with no 3D model; in MSFS 2020 a copy of the AI aircraft). You won't see it, but other tools that list AI traffic may. While choosing a bridge, ApronLife may move the BATC aircraft off its stand for a split second (only when you are far from it) — turn off Free the stand during bridge search if you prefer.
    • Large airports take time to fill up and the sim may stutter briefly while many objects are created. If the sim freezes for several seconds, ApronLife now waits instead of clearing everything.
    • Vehicles far from you appear and disappear (they spawn and despawn out of your view whenever possible).
    • An AI aircraft may blink for a moment when its jet bridge is being set up (the invisible helper aircraft is created on top of it and the stand is briefly freed). It happens once per aircraft, usually right after you arrive at the airport.
    • Small object reloads: vehicles, people or a jet bridge may flicker or reload for an instant — mostly when many objects are being created at once, or when you move the camera far away and come back (the sim reloads what is out of view). It fixes itself in a few seconds.
    • The simulator doesn't provide buildings, poles or fences: the terminal is estimated from the jet bridge positions and vehicles only drive on the scenery's service roads, taxiways and stands. At very tight stands a vehicle may park a few metres from its usual spot, or leave if it can't get through.
    • Door positions come from the aircraft model; with some models the stairs, belt loader or catering may be slightly off.
    • Passengers in the jet bridge without a GSX path use a path calculated from the bridge: depending on the bridge model they may look like they float or show their feet below the tunnel. Draw the path in GSX for that stand, or turn Default jet bridge path off.
    • Aircraft with their own airstairs (ATR): the bus comes and goes, but no passengers are shown walking, since the aircraft's built-in stairs can't be animated.
    • AI aircraft doors stay closed during the turnaround: FSLTL and AIG models have no animated passenger doors (the door is part of the fixed 3D model), so no tool can open them.
    • Only the airport nearest to you is served.
    • Liveries follow your GSX profile for AI traffic only; for your own aircraft, GSX chooses them.
    • MSFS 2020: tested with BeyondATC traffic and FSLTL models. Lavatory and water trucks don't exist in MSFS 2020, so those services are left out.

    🛠️ Support / bug reports

    If something goes wrong, open the Log tab → Create support package and send the zip it creates (in the suporte folder), with the airport and what happened.

    💬 Discord: questions, airport reports, suggestions and news about new versions — https://discord.gg/8vpKv2RRg3

    📧 Contact: partnerships, permission requests and other matters — apronlifeofficial@gmail.com

    ApronLife is an independent project, not affiliated with FSDreamTeam (GSX), FSLTL or Beyond ATC. It uses the models you have installed.


    ☕ Enjoying ApronLife?

    ApronLife is free and made in my spare time. If it made your airports feel alive and you'd like to support new features and fixes, feel free to buy me a coffee — it's completely optional and hugely appreciated. Thank you!

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    Commentaires(459)

    Commentaire épinglé
    n

    4 days ago

    v1.4.8 released! A big round of fixes from your reports: the ground crew is back on the ground (marshallers at pushback and arrival, wingwalkers and loadmasters were being sent up into the sky), lavatory and water trucks now work like in GSX (backed up diagonally to the service panel; with GSX the operator works the controls, the platform rises and the hose goes up), and follow-me cars no longer circle the apron - apron inspection cars patrol instead and stop at free stands like the real ones. Long sessions are cleaner too: ApronLife no longer closes by itself with the sim in full screen, objects left in the sim are found and removed, settings are no longer lost, and GSI aircraft keep their place and get the jet bridge. You can now have up to 500 passengers walking at once, and buses no longer arrive empty at an aircraft about to push back.

    Join us on Discord to be the first to know about the big things coming soon: https://discord.gg/8vpKv2RRg3

    If you are enjoying the addon, please consider making a donation and buying me a coffee!
    ☕ Buy Me a Coffee: https://buymeacoffee.com/nikitinha
    💙 Gumroad (Buy me a Coffee declined? Try here!): https://apronlife.gumroad.com/l/apronlife
    🧡 Ko-fi: https://ko-fi.com/nikitinha
    P

    about 2 hours ago

    Great add-on, thanks for your work!

    However, I’m experiencing an issue with AI aircraft ground services. I only see baggage loaders at the rear of the aircraft, but no passenger stairs, buses, or walking passengers. There also seems to be no ground service activity at the front of the aircraft.

    I’ve tested this at both Heraklion (MSFS 2024) and FlyTampa Athens, with the same results.

    My setup:

    * MSFS 2024
    * BeyondATC with FSLTL AI traffic
    * GSX Pro
    * Original GSX Pro airport profiles

    All AI aircraft remain parked without stairs, buses, or passenger boarding/deboarding animations.

    I’ve checked my ApronLife settings, and everything appears to be configured correctly.

    Is there a known compatibility issue with BeyondATC/FSLTL or GSX Pro, or am I missing something in the configuration?

    Any help would be greatly appreciated. Thanks!
    n

    about 2 hours ago

    Hello Paul! Thank you very much for your review and comment! You have the perfect setup, it should work perfectly, please could you send me the package log generated on log tab via email or discord in order I can help you to fix it? thx!
    m

    about 3 hours ago

    What .exe/.bat should I use in MSFSAddonslinker so this starts automatically when MSFSAddonslinker starts please.
    n

    about 3 hours ago

    Hi! Just to make sure I understand: what are you trying to do exactly? MSFS Addons Linker only manages your Community folder, so it isn’t really meant to launch programs like ApronLife.

    If the goal is to have ApronLife start automatically with the simulator, there’s a built-in option for that: open ApronLife → Settings → General → “Open with the simulator”. It will then start by itself every time MSFS 2024/2020 starts.

    If you meant something else, could you tell me a bit more about your setup and what you’d like to happen? Then I can point you to the right file.
    A

    about 3 hours ago

    When using default traffic, after the jetways connect most aircraft disappear after some seconds. Why is that? I also don't see any ground crew. Thanks.
    n

    about 3 hours ago

    Do they back to appear or are gone forever? this might be due the helper we use to dock the jetway, i recommendo using some external model, FSLTL or GSI!
    A

    about 3 hours ago

    I'm using both FSLTL and Bravo Airspace models. No GSX or GSI. What about the ground crew? Shouldn't I see some people in the airport? Thanks.
    n

    about 3 hours ago

    Tell me which version you are using, and if you restarted the sim after installing the first time? This is a behavior when Apron Life installed the helper at your communit folder but the sim didn't restart! About the ground crew and passengers without GSX they unfortunately don't appear, i'm willing to insert some 3D models in the next version so this will be fixed!
    A

    about 3 hours ago

    I'm using SU7 beta and I installed with the sim closed.
    n

    about 3 hours ago

    Got it, you can send me the log package on discord if you want, I can analyze it!
    j

    about 4 hours ago

    Does this work with GSI
    n

    about 4 hours ago

    Hello! Yes it does, and I'm working with GSI's developer to make it even more compatible! Thx!
    C

    about 14 hours ago

    Hi nikitinha,

    What a excellent mod !
    From time to time, I always dreamed that MSFS AI traffic can also have their own apron service, and now they actually come true.
    I test it for most of Intl Airport, and it really work well. Thank you for supporting awesome mod for MSFS traffic atmmosphere! Thank you for your work!!!

    BTW, as a real cargo airline ops, I always foucs on the cargo aircraft ops, and I found this mod seems not adpat well with cargo aircraft, you can always see passenger step in/out from a cargo aircraft ,with a single belt loader (No High Loader), I could say for passenger aircraft, this mod is best and excellent, but for cargo aircraft, is there a possbile to fix the problem above? That would be wonderful in apron service from passenger aircraft to cargo aircraft.

    Best regard and respect !!!
    Thank you for you work again!!!
    n

    about 11 hours ago

    Hello! Thank you for the review, comment and kind words! I think it's possible, I need to check some features before but I'll take note about it! Feel free to join our discord!
    v

    about 18 hours ago

    ⭐⭐⭐⭐⭐ **A HUGE THANK YOU FOR THIS ABSOLUTELY AMAZING WORK!** ✈️❤️

    I just wanted to take a moment to sincerely congratulate you and thank you for creating **ApronLife**. What you have achieved is truly outstanding!

    Thanks to your incredible work, airports in Microsoft Flight Simulator 2024 finally feel alive!

    Watching ground service vehicles moving around AI aircraft, baggage handling operations, ground crew doing their jobs, passengers walking down the aircraft stairs and boarding buses… It's absolutely fantastic!

    I recently tested ApronLife at Ibiza Airport with FSLTL AI traffic, and I was genuinely amazed. I actually spent time just watching a TUI aircraft unloading its passengers, with buses arriving and departing and ground vehicles moving around. The level of immersion is incredible!

    And what makes it even more impressive is how smoothly everything runs. The Bubble Mode is a brilliant feature, and having a French language option is a wonderful bonus for users like me! 🇫🇷

    **The fact that you offer all of this completely FREE makes your work even more remarkable.**

    It's obvious that an enormous amount of passion, dedication, talent, and hard work has gone into this project.

    You have brought something truly special to flight simulation: airports that don't just look realistic, but actually feel alive.

    **You deserve enormous recognition and appreciation for what you've created.**

    A massive THANK YOU for your generosity and for sharing your talent with the flight simulation community.

    **Please keep up this fantastic work! You have earned a very happy and grateful fan from France!** 🇫🇷✈️❤️

    👏👏👏 **BRAVO, AND THANK YOU SO MUCH!**
    n

    about 18 hours ago

    Hello Vicktor! I'm really really happy to read all of this! Thank you for your amazing words, I'm really glad you enjoyed Apron Life and all the impact it had on the community! I still have plenty of work to do and improvements! Thanks for your review and commendt! I wish you very busy airports and nice flights! Thanks!♥
    j

    1 day ago

    No mater witch airport I use jetway doent connect am I doing something wrong?
    n

    1 day ago

    Hello! If you are getting no jetways, even one, check your jetway radius if it small you wont see any docked, check your jetway toggle on performance tab, give a try at EGLL it's a good start point, keep in mind that the sim has some limitations about the jetways so you won't see all of them docked, feel free to join our discord i'll be glad to help you
    U

    1 day ago

    Ce commentaire a été supprimé

    ...
    MSFS 2020MSFS 2024

    Apron Life - Ground Service for AI Traffic

    ApronLife is a free desktop tool for MSFS 2024 and MSFS 2020 that brings airports to life: parked AI aircraft get full animated turnarounds with service vehicles, jet bridges, ground crew, cabin crew and passengers. Freighters get cargo turnarounds, widebodies get container loaders, and everything starts automatically at the airport you are at. Built for performance, with Bubble mode, lightweight jet bridges and settings for every PC. Works with Beyond ATC, SayIntentions, VATSIM and other traffic, using FSLTL or AIG aircraft models. GSX Pro is optional, but needed for people, stairs and buses.

    Téléchargements17K
    Version1.4.8
    Taille du fichier23.3 MB
    PubliéIl y a 2 semaines
    Mis à jourIl y a 3 jours
    Classification
    Utilities4.9 (64)

    Starred

    Sélectionné à la main par notre équipe — cet addon améliore considérablement l'expérience MSFS et est un incontournable de votre setup.

    Avis des utilisateurs

    4.9

    64 avis

    5
    94%
    4
    6%
    3
    0%
    2
    0%
    1
    0%

    Historique des versions

    v1.4.8 ------ [EN] IMPROVEMENTS - Settings and Performance: the cards now fit together in columns, without the big empty gaps next to tall cards. - Airbus A320 and A320neo: new default positions measured live in the simulator — rear-door stairs (a bit further back, out and higher), fuel truck height, water truck and lavatory truck at the service panel. - Lavatory and water trucks now park like in GSX: diagonal to the aircraft, backed up to the service panel under the rear fuselage, with the cab pointing back and away from the aircraft. They reverse into place and drive straight out. With GSX, the trucks now work like in GSX: the operator uses the controls, the rear platform rises to the height of the service panel, the hose goes up to the aircraft and comes down at the end. The side follows the aircraft's real service panel (A320 family: right side; 737: lavatory on the left). - Aircraft that are already parked when ApronLife starts are now spread across the whole turnaround: some are deboarding, others are being refuelled, catered, loaded or boarding (most of them used to start in the baggage loading). - Buses are no longer sent to an aircraft that has only a minute or two left before pushback (they used to arrive and wait there empty). - Settings → Performance: "Passengers walking at once" now goes from 0 (no walking passengers at all) to 500, and "Passengers per flight" up to 500. The aircraft you are looking at (within 350 m of the camera) always gets at least 8 passengers walking at a time, even when the airport-wide limit is full. NEW - Changelog tab in the side menu: every version's changes are always there to read again, with your version marked. FIXES - Ground crew had disappeared — marshallers at pushback and at the arrival stand, wingwalkers and loadmasters around the aircraft: they were created on the ground but the simulator sent them flying up into the sky. They now stand on the ground again. - Patrol cars: follow-me cars no longer drive around the apron (reported by users). At real airports the follow-me waits at its base and only goes out when apron control sends it to guide an aircraft; the cars that circle the apron are airport operations and apron inspection vehicles, and those are the ones that patrol now. "GSX vehicles only" has no patrol cars, since the only GSX apron car is the follow-me. Patrol cars also stop now, like real apron inspection cars: they drive to a free stand, pull over and stay there for a minute or two before moving on (they leave early if an aircraft or a service vehicle comes), instead of driving in endless loops. - Objects left in the simulator between sessions (possible cause of rising memory and crashes in long sessions): every time the services restarted (Apply, live adjustment, Start/Stop) the old engine closed before the simulator confirmed some of the last removals. ApronLife now waits for them, keeps a list of everything it created, and when it starts again it checks that list and removes anything still in the simulator (log: "Startup check"). - Settings lost after closing and opening ApronLife again (reported by users): with two ApronLife folders on the PC (an older portable one and the installed one, or a new version in another folder), each opening could load the settings of a different folder. ApronLife now always uses the most recent settings, and a change made right before closing the window is saved too. - Lavatory and water trucks: with GSX installed they are now always the GSX trucks, the ones with the operator, the rising platform and the hose. The simulator's own trucks could be picked before and just parked next to the aircraft with no one working. - Jet bridges at airports where the simulator keeps offering the same remote stand: the setup now gives up on that aircraft as soon as it sees the stand repeat, instead of using up all its tries — the stairs come sooner. - Static aircraft from FSLTL (callsigns like "sTAP5") are now recognized by their airline (left-wing refuelling, airline gates). - Community folder of a sim installed on another drive (reported by users): when Windows refused to open the folder in the "Choose" window ("the path cannot be traversed because it contains an untrusted mount point"), there was no way to set it. You can now paste the folder path in the box under the buttons (Settings → Community folders), and the "Choose" window opens straight at the right drive. When the folder is not found automatically, the log now says why. - A320neo: at gates where the jet bridge does not dock, the stairs at the rear door now stand at the door (they were a little too far forward). - GSI (GateStaticInjector): its parked aircraft disappeared as soon as ApronLife brought the jet bridge to them (reported by users). GSI aircraft at jet bridge gates now stay in place and get the jet bridge, passengers and all the ground services like any other aircraft. When another aircraft comes to that gate (online traffic, AI traffic or your own aircraft), the gate is cleared for it, just like the GSI does. When you close ApronLife or leave the airport, the GSI keeps managing them as before. - Ground crew standing at empty gates sometimes shot up into the sky when ApronLife started or while jet bridges were being set up. They now step away while the jet bridges are prepared and come back right after. - Boeing 737-800 / MAX: at gates where the jet bridge does not dock, the stairs at the rear door now stand at the door (they were too far forward); on the 737-800 the fuel truck platform is lower, so the refueler is no longer standing above the wing. - Stairs at the rear door: the water truck, lavatory truck or any other vehicle in their place now finishes and moves away for the stairs (the stairs used to wait at a distance). - ApronLife waiting forever with "No airport near your aircraft" until you pressed Stop and Start (reported by users): when MSFS 2024 was still loading as ApronLife connected, the connection could be made the old way and the simulator then never gave the list of nearby airports. ApronLife now waits a few seconds and connects again the right way. - Long sessions with several flights: after every cleanup (takeoff, simulator menu, Stop), ApronLife now double-checks that nothing it created was left behind in the simulator and removes anything that was. The log says so ("Cleanup check"). - ApronLife closed by itself in the middle of a long session with the simulator in full screen: hidden behind the simulator, the window can be put to sleep by Windows/Edge, and after 4 minutes without hearing from it ApronLife took that as the window being closed. Now it keeps running in the tray (click its icon to open the window again); it only closes when you close the window (X) or choose Exit.

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