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Paintkits Exclusive
A320 NEO Complete 8K Paintkit for Blender and Photoshop Microsoft Flight Simulator
A320 NEO Complete 8K Paintkit for Blender and Photoshop Microsoft Flight Simulator
A320 NEO Complete 8K Paintkit for Blender and Photoshop Microsoft Flight Simulator
A320 NEO Complete 8K Paintkit for Blender and Photoshop Microsoft Flight Simulator
A320 NEO Complete 8K Paintkit for Blender and Photoshop Microsoft Flight Simulator
A320 NEO Complete 8K Paintkit for Blender and Photoshop Microsoft Flight Simulator
A320 NEO Complete 8K Paintkit for Blender and Photoshop Microsoft Flight Simulator
A320 NEO Complete 8K Paintkit for Blender and Photoshop Microsoft Flight Simulator
A320 NEO Complete 8K Paintkit for Blender and Photoshop Microsoft Flight Simulator
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A320 NEO Complete 8K Paintkit for Blender and Photoshop 4.91/5

This is a complete 8K Paintkit for Blender and Photoshop.   =================================================================== Update 1.2. Check the Changelog for details. The additional Wings PSD and Blender files are included in the Main Download.  =================================================================== Compatibility with the FlyByWire A32NX The FlyByWire installer will convert this template livery, or any other liveries...

A320 NEO Complete 8K Paintkit for Blender and Photoshop Microsoft Flight Simulator
A320 NEO Complete 8K Paintkit for Blender and Photoshop Microsoft Flight Simulator
A320 NEO Complete 8K Paintkit for Blender and Photoshop Microsoft Flight Simulator
A320 NEO Complete 8K Paintkit for Blender and Photoshop Microsoft Flight Simulator
A320 NEO Complete 8K Paintkit for Blender and Photoshop Microsoft Flight Simulator
A320 NEO Complete 8K Paintkit for Blender and Photoshop Microsoft Flight Simulator
A320 NEO Complete 8K Paintkit for Blender and Photoshop Microsoft Flight Simulator
A320 NEO Complete 8K Paintkit for Blender and Photoshop Microsoft Flight Simulator
A320 NEO Complete 8K Paintkit for Blender and Photoshop Microsoft Flight Simulator

This is a complete 8K Paintkit for Blender and Photoshop.

 

===================================================================

Update 1.2. Check the Changelog for details.

The additional Wings PSD and Blender files are included in the Main Download. 

===================================================================

Compatibility with the FlyByWire A32NX

The FlyByWire installer will convert this template livery, or any other liveries designed for the Asobo A320 Neo.

Simply, copy the livery into the community folder, run the FlyByWire installer, in the incompatible liveries warning press Convert, then select this liveriy and press Confirm.

===================================================================

 

 

This Kit contains:

  • Blender Model of the A320, including the cockpit.
  • 3 8K PSD files for the Fuselage, Wings and Engines, all with layers and masks.
  • Almost all textures in PNG.
  • A Photoshop Action for preparing Mip Maps to export the DDS.
  • A Complete and ready to fly livery as example to replace your files.
  • A very brief guide in the Read Me file


This Paintkit is meant to be used in a combination of Blender and Photoshop, but feel free to experiment as you like!

This is by no means a complete guide and a how to paint a A320 NEO livery on blender and photoshop, but a collection with EVERYTHING needed to do so and an extremely quick guide, if you know some basic photoshop and blender, or just like me, you want to experiment and learn through the process.

There are several great guides on youtube on how to live paint the A320 NEO, this download is merely a convenience, with all the prework done so you don't have to go through sorting everything out from scratch.


If you know what you are doing, you can probably ignore mostly everything bellow here, apart from the folder structure I have that explains what is where and why, but probably you can figure this out by yourself.

 If you are like me and don't know what you are doing and how to start, you will need to learn how to use layers and masks on photoshop and also how to work in the Texture Paint mode of blender. Basically, how to live paint, how to save the texture you painted, and how to import the texture that you edited in photoshop. There is a brief guide in the Read Me.

===================================================================
Contents in the Readme.txt file

  • Software I used
  • Software you will need
  • Folder Structure
  • About the blender file
  • Setup
  • Basic workflow
  • Recommendations & Notes
  • Exporting DDS
  • Importing Your livery in game
  • Support!!

Read the Read Me file contained in the download first, it may solve a lot of problems on the way!!!

===================================================================

Software I used

Adobe Photoshop CC 2019 
Blender 2.91.2 
msfs2blend ( Blender import tool made by bestdani - https://github.com/bestdani/msfs2blend ) 
MSFSLayoutGenerator ( made by HughesMDflyer4 - https://github.com/HughesMDflyer4/MSFSLayoutGenerator )
IntelTextureWorks ( https://software.intel.com/content/www/us/en/develop/articles/intel-texture-works-plugin.html ) 
Notepad++ for editing json and cfg files

Software you will need

Adobe Photoshop CC 
Blender 2.91.2 (be sure to have the latest version as I had problems with earlier ones)
IntelTextureWorks ( https://github.com/GameTechDev/ITW-Beta-Test/releases/download/ITW_1.0.4/IntelTextureWorks_1.0.4.zip )
Prepare for DDS Export.atn (This is simply a Photoshop action I made for easy preparation for exporting to DDS )
MSFSLayoutGenerator ( layout.json generator  - Download from https://github.com/HughesMDflyer4/MSFSLayoutGenerator )
Notepad++ (but really any simple text editor will do just fine)

===================================================================
About the blender file

The ribbons that overlap the fuselage in UV have been removed!
All the parts are categorized in the following Collections for easy management:

  • Fuselage-Engines - MAIN LIVERY
  • Wings- MAIN LIVERY
  • Landing Gear Retracted - Paint the Doors only
  • No Paint - Landing Extended - PREVIEW ONLY
  • No Paint - Inner Parts - Wing Lights- PREVIEW ONLY
  • No Paint - Decals - PREVIEW ONLY
  • No Paint - Cockpit - PREVIEW ONLY
  • No Paint - Cockpit Lights - PREVIEW ONLY
  • No Paint - Scene - PREVIEW ONLY
  • No Paint - Lights - PREVIEW ONLY

===================================================================

FLAPS, SLATS and WINGTAIL ELEVATORS (Updated A320NEO_AIRFRAME_WINGS_ALBD.PNG.PSD)

  • Flaps and Slats are not exported from the game's models. As a result, you can only paint them in photoshop and not in blender. The wings file has a deep orange layer which is where you should paint the flaps colors you want. I have included the default gray color that matches most wings, so you can keep that if you like.
  • Wingtail Elevators are normally painted in blender and are on the fuselage texture. But when zooming out (lower LOD) when playing, the game takes the texture from another part on the wings texture. This part is on a red layer in the wings PSD, and optimally it should be painted in photoshop the same color as the tail wings from the fuselage texture.

===================================================================



Be sure to read the Read Me! 

Finally, this download does not contain the work of others, but the work of others made it possible for me to make this.

Thanks for downloading this, I spent a lot of time and effort for this and I hope it helps.

Did you like it? Leave a comment.

Lire la suite



1.2

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    1.2 May 08, 2021 - 374.00 MB
  • Wings PSD with flaps and lower LOD tailwing elevator layers - Included in Main download
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skoy21

2,365 | V Second Officer

Catégorie Paintkits
Sortie initiale February 23, 2021
Dernière mise à jour May 08, 2021
Classement 4.91/5.0 — Superbe !
Status Pas encore téléchargé
Historique des compatibilités
Version Launched Compatibilité
Sim Update 9 Apr 26, 2022
Sim Update 8 Feb 28, 2022
Sim Update 7 Nov 18, 2021
Sim Update 6 Oct 19, 2021
Sim Update 5 Jul 27, 2021
Sim Update 4 May 26, 2021
Sim Update 3 Feb 25, 2021
World Update 3 Jan 28, 2021
Sim Update 2 Dec 23, 2020
World Update 2 Nov 25, 2020

Superbe !
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© skoy21 and Flightsim.to - All rights reserved. Tout rechargement ou redistribution de ce fichier sans autorisation de l'auteur de ce fichier est interdit. Ce mod de Flight Simulator 2020 a été créé par skoy21 and shared in User Content » Paintkits pour Microsoft Flight Simulator.

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DHesquire

1 month(s) ago
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I'm trying to paint with this kit, making a livery where the tail colour wraps around the fuselage. I use the X-orthographic view with X-mirroring first, then because it can't quite reach the bottom to join the halves up, I go to the Z- view to join them by hand. Problem is, even with no mirroring enabled, there's some sort of other built-in mirroring from the underside of the fuselage to the top, which spoils my line. How do I disable this?

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andres291

3 month(s) ago / Remercié par skoy21
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Great job, this makes it incredibily easier for making this livery. Lots of thanks.

Though, I wish there would be less parts 'duplicated', this is not your fault at all, it's on the FBW team that have made the model. But it seems both wings must look like a mirror, a piece on top of the baggage compartment it's the same for both of them, and some others. So, creativity is limited by those things.

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skoy21 3 month(s) ago

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Thank you! I only made this because I wanted my own livery, and decided to share. The blender file has 10 folders in it, 7 of which have the "NO PAINT' prefix and can be deleted without any consequense to the livery. I but decided to keep them in, in case someone wants more flexibility, easy switch for landing config for photo renders and previews etc. Glad to see it helps anyway!

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andres291 3 month(s) ago

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Your job is fantastic, thank you. I was just moaning about something that has nothing to do with you

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Carry69

6 month(s) ago / Remercié par skoy21
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Quite good start to getting this plane painted.

Thank you very much!

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bamzi

7 month(s) ago
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Thank you for putting this together. is it possible to provide the same thing for. CRJ- 550 . 700. 900 & 1000 ? thanks

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Holden7d

10 month(s) ago / Remercié par skoy21
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Superb!

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King_J13

11 month(s) ago
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It won’t let me bring the dds templates from the community ready folder to gimp. Says some crazy error with the number “99” in it. Other than that, the blender file is great.

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skoy21 10 month(s) ago

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Hi, thanks for using my kit. The only reason I made it was because I wanted to make my own livery, and being completely noob to this, I knew nothing about blender and modding in general. I only use photoshop. The reason I uploaded this kit is because I spent quite some time creating it, fixing the model, finetuning the details of the template textures etc for my own use, then I thought it would be helpful to other noobs like me to skip all this unnecessary boring work, so I removed my textures and replaced them with the template orange, I wrote a short guide and uploaded it. No donations, no coffees, simply giving back to the community.

Having said all the above, I never mentioned it should work with gimp and I think the star reduction on your rating for this is unfair, but I respect your opinion. Regardless, maybe I can help, if you want, send me a PM with more details on what you are trying to do and what happens to see if there is some solution to that. Thanks again for using it and I honestly hope it helps, even if it does it halfway.

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ItsKalo

1 year(s) ago
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Very good!

Thats literally the best paintkit which is currently out there for the A320neo. Its very easy to use and not too complicated... But one thing at the model is missing: see here; https://prnt.sc/17oy6u9 If you could fix that, it would be amazing 😊

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skoy21 1 year(s) ago

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Hey, thanks, but are you sure this is my kit on the screenshot? My mod looks like that in blender https://prnt.sc/17r2quq

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ItsKalo 1 year(s) ago

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Yeah sorry. It was my fault. Had the wrong paint kit. But is there a way to delete all the orange colors? 😊

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skoy21 1 year(s) ago

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That's the whole idea, to paint over the orange color with your own colors. You can do it by using blender, photoshop, or even better, both.

The simplest way is to open the model on blender, select the part you want to paint, switch to live paint mode and start painting. To get more control on the details, use photoshop in combination with blender. If your livery is one basic color with some other details, then you can open the PSDs and change the orange layers to the color you want, save them as PNG in the texture folder (replacing the existing ones), then open the model with blender. It will now have your colors and you can start live painting logos, details etc. But again, you can do everything inside blender without using photoshop, the PSDs are there just for giving more control and accuracy on the details, and for exporting the DDS.

Read the "Read me" file that I have included in the download, especially the "Basic Workflow" and "Recommendations & Notes" sections, it will solve most of your questions on how it is laid out and how to work on it in order to have your own working livery.

Also, there are several youtube guides on how to live paint liveries for MSFS both for blender and photoshop, the only difference with my kit is that everything is preloaded and you don't have to find any textures from the game directory.

Essentially, I have done all the preparation needed to start painting.

Hope it helps. Let me know in a PM if you need any help.

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ItsKalo 12 month(s) ago

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Okey thanks. I just started learning this 😉

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fstlaneukraine

1 year(s) ago
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Thank you for putting this together. Seriously. THANK YOU!

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skoy21 1 year(s) ago

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Thanks for using my kit and thanks for your comment!

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Jackaroo

1 year(s) ago
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Does this work with the FlyByWire?

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skoy21 1 year(s) ago

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You can convert this and any other livery with the FlyByWire installer.

https://docs.flybywiresim.com/start/convert-liveries/

You just run the installer with the livery inside the community folder, on the installer warning for incompatible liveries press Convert, then select this livery and press Confirm. And that's it.

This process will make a copy of the livery folder to a new folder with _a32nx in the end, will rename a folder from Asobo* to FlyByWire* and change some lines in the following 3 files, aircraft.cfg, model.cfg and texture.cfg.

Everything else remains the same and you can use both the A32NX and the asobo, or just delete the asobo if you don't want it.

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imaginateca

1 year(s) ago
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Excelent! Thank you very very much! With this paintkit making a livery is a piece of cake. I had a problem importing the original model from the official folder (something wrong with ribbons I assume). I tried for two days with no luck, until I found your paintkit. Finally I made my first livery thanks to your file!!
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skoy21 1 year(s) ago

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Thank you!

I made this only because I wanted to make a livery as well, so I started fixing the various problems simply for personal use, but in the end it became almost a paintkit, so I decided to tidy things up, make a quick guide whith what I discovered and upload it to help people go directly to the painting proccess without loosing time and faith by fixing the many issues of the import.

I really appreciate it that people find my kit helpfull!

Happy flights!

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Gianky

1 year(s) ago
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Hi, using your file I created a livery at 8192x8192, and it came as I wanted it, but I have a small step that I have to solve, the liverie is for a320, fusolage ok, engines ok, I also solved the stencil problem on the rudder, which was not loaded, in the moving part, the problem is the wings and the rear trimmer, different colored, moving part one color and fixed part another, it is very visible, but when I start the game, and I zoom away , a part of the trimmer, the right and the left wing slaps lose color ... but when you zoom in everything goes back to normal, I tried to falr of a single color, to put them together, but the problem still persists ... do you have any suggestions about it? nb I used both blendere, that photoshop, that gimp, to see if it was some problem of one or the other version, the painting was done completely on blender, while the retouches and conversions, with the two programs that I told you . I gave the wings a metallic effect. thanks if you answer me. Dear

by GiaNav8
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skoy21 1 year(s) ago

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This was driving me crazy too on my Planet Express livery.

Download the "Wings PSD with flaps and lower LOD tailwing elevator layers" file that I uploaded separatelly a couple weeks ago. It's the wings PSD but with marks for where to paint the flaps and also the tailwing elevators for the lower LODs (when zooming out). Just download it and use it as a reference for where to paint on your psd.

Let me know if this works for you, either here or with a PM.
And thanks for using my paintkit 😊
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Gianky 1 year(s) ago

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ok, excuse me if, again I ask you, those red parts, can they be painted differently, or do I have to match them to the color of the fuselage? that in my case, this livery is difficult as it is a textured stencil.
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skoy21 1 year(s) ago

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The red part should match whatever color or design on the fuselage part of the tailwings texture. Single color works better, a pattern might be doable but really difficult. You will need to put a TEXTURE MAP on the fuselage and the wings textures, make adjustments, run the game to see, then correct again until you match it and find exactly which point of the wing texture corresponds to the fuselage texture and then apply your design based on that, but it's a tedious process. Just to be clear, this is how the game is designed and not a flaw of my kit.
Consider we are lucky with the A320, it's only the tailwings and the flaps like that. I tried the 747 and it's literally all the aircraft like that. You paint the tail and the nose gets painted etc...

Send me a PM with a screenshot of the fuselage and wing textures if you want, to check.
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Gianky 1 year(s) ago

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yes I know that it is a problem of rendering the textures of the game, and not of your kit, and usually, it also happens for something else, I do not do the graphic, but I am an old guard geek, and 40 years in the IT field, adapted to everything, think that I took photoshop only now, with gimp I have done almost everything, and for the ease of many things I also use paintnet, for photoshop it takes a separate course, more than anything else to understand the structure of the sw, which is unintuitive. ... I do a test on the contrary, I take your example file and the weft print on a test texture, and I identify the red points where they are, so as to understand what to do with my texture, and also for future ones plots, once the problem is known, then it is solved during the executions.
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Gianky 1 year(s) ago

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skoy21...in the meantime, thank you for the excellent work you did, the file wings psd, fills many gaps and finally you can no longer see the checkered wings, as far as texture flippering is concerned, you have to fiddle around a bit, because in addition to put the colors well, you have to combine them, and I'll tell you, you can use two different colors, once you have defined the colors to use, painted with the textures you want every part of the wings and the trimmer, and saved the psd as well, like the your example wings psd, to avoid tessellations in the game, you have to take the main color that defines the parts of the stabilizer, which is in two different rows, one is fusolage, and the other is the wings, in fusolage you have the fixed parts of the stabilizers, while in the wings you have eg moving parts of the stabilizer in addition to the wings, let's say that in the fuselage you painted the fuselage yellow, and the red stabilizers, once painted, the whole psd file including the white parts of the stabilizer, the you have to saturate with the same red as the stabilizer, so as to have the yellow of the fuselage and the parts attached to it and all the rest stabilizer red (the color must be the same as the stabilizer) while for the file wings, your procedure must be followed to color the parts, and let's say that the moving parts of the stabilizer you wanted to make them blue, the same saturation of the whole file, you will see that you will no longer have tessellations and loss of texture, after 6 hours of work with photoshop .. I arrived at an excellent result. I hope I could have supported you too.😂
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WirGammeln

1 year(s) ago
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hey i have the problem that a white frame remains around the front window. do you have an idea how to get the way?
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slipnoidz

1 year(s) ago
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when you adding flaps ?
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skoy21 1 year(s) ago

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I can't add the flaps unfortunately. But there is a way to paint them, I will upload the wings PSD here with the flaps painted so you can paint over them on photoshop.

But it needs some trial and error since different LODs take the same texture from different places. This means that while zooming in and out, it changes color, so all areas must be painted.
Also, the tail wing elevators take the color from the same place as the flaps, , so it's best if they match color, but feel free to experiment!
I will send you a PM when I upload it.
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EullinLivery

1 year(s) ago
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Thanks for the input
Excellent work.
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skoy21 1 year(s) ago

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Late answer, but thanks!
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slipnoidz

1 year(s) ago
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whats the deal with the mirror , even without having mirror selected
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skoy21 1 year(s) ago

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For anyone having the same issue, you need to go to the brush options and check the Occlude and Backface Culling.
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Carmelo 9 month(s) ago

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I have the issue that, if I draw the registration on the wing it appears also on the other wing mirrored, although symmetry is off. Same is with the winglets. How can I turn that off?

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slipnoidz 9 month(s) ago

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wings are mirrored by default , for the winglets you gotta use the decal method on the new fbw files

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Carmelo 8 month(s) ago

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Elevators are mirrored too?

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DanBissat

1 year(s) ago
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Does it work with gimp?
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skoy21 1 year(s) ago

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I believe Gimp can open PSD files.
If it works on Gimp, let me know to update the description for others to know!
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fra320

1 year(s) ago
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Thank You !! <3
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skoy21 1 year(s) ago

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You are most welcome!
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tenbears

1 year(s) ago
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Thank you, a good primer for those of us that are Blender Challenged 0_0 . Very much appreciate you sharing your knowledge
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skoy21 1 year(s) ago

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Thanks for downloading and hopefully this worked for you! I totally relate to the "blender challenged" thing myself!
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St3l1s

1 year(s) ago
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Thank you for this! My life changed significantly for the better ever since downloading this mod! Namaste
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skoy21 1 year(s) ago

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You are welcome my friend
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DarkXess

1 year(s) ago
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Thanks for this helpful package mate, any chance on a 747 or 787 version too?
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skoy21 1 year(s) ago

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Thanks for downloading. I tried the 747 but unfortunately there are a lot of parts missing from the export and it doesn't make sense, since it's mostly the fuselage with other peripherals but no wings and tail wings etc. Also I don't have the premium version so I don't have the 787 installed.
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DarkXess 1 year(s) ago

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ahh okay mate no worries, I get what you mean about the 747, whatever Asobo are doing with it right now is messing it up even more apparently, latest UV mapping apparently made it impossible to skin now. Lets hope it is fixed soon so that the 747 can get some love 😊

Roadmap
Ces articles sont actuellement sur la liste et seront traités prochainement !
Backlog
Suggestion, bugs et idées pour l'avenir.

  • Version 1.2 May 08, 2021

    -Updated the A320NEO_AIRFRAME_WINGS_ALBD.PNG.PSD. It now includes three new layers:
    Flaps n Slats Default Color: Default gray color for flaps to match default wings colors.
    Flaps n Slats Paint Area Mask: Designated with Deep orange Color.
    Tailwing Elevators for lower LODS: Designated with Red Color.

    -Removed faces inside of windows that got painted with the fuselage, not affecting the final result but for aesthetical reasons on the previews.

    -Minor tweaks on the PSDs and the blender Model

  • Version 1.1 March 20, 2021

    -Removed the ribbons that overlaped the UVs over the fuselage.

    -Minor tweaks on the blender model and PSDs.

  • Sorti February 23, 2021

    La première version de ce fichier vient de sortir. Bienvenue à bord !

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