Flightsim.to
    Zell am See, Austria - Image 2

    Description

    First version of Zell am See

    INSTALLATION: Download/ Unrar both "Main file" & "Older version" to your community folder. [you must have 3 folders]

    INFO: LOD 17-20 , space required 7Go

    ----------------------------------------------------------------------------------------------------

    CREDITS:

    Big thanks to  Jonahex111, Thalixte, and MrMo for their excellent tools :

    2 - Google Earth Decoder Tool: Made by Jonahex111

    https://www.reddit.com/r/FS2020Creation/comments/j3faaj/google_earth_decoder_now_userfriendly/

    3 - Optimization Tools Made by Thalixte: https://flightsim.to/file/26245/google-earth-decoder-optimization-tools-gedot-blender-addon

    If you want to support me: https://paypal.me/demoken

    Commentaires(7)

    Connectez-vous pour participer à la discussion

    Se connecter
    L

    over 2 years ago

    This looks really great and well made, except it has the same issue as your Japan cities :-(

    It's actually visible in your video too, but even more noticeable in VR.

    Which is that the PG is already (when flying towards) or switches to (when flying away) super low poly/extremely low LOD much too early. I have to get really close to buildings to see them in reasonable quality. Changing terrain LOD to 400 made no difference. Is there anything you can do on your end to prevent this? Are you making the low poly appear at such close distances to improve performance?

    Unfortunately this issue destroys the experience completely :-(
    When flying away from the PG switches, it switches from excellent detail to a super low LOD polygon mess instantly at far too small a distance. Makes no sense as I have a top spec PC and google maps PG by other creators doesn't do this for me.

    It must be something in your process, are there any parameters you could tweak to improve this aspect?
    d

    about 2 years ago

    switch to DX11 in game menu :)
    L

    about 2 years ago

    To be honest I much prefer DX12 as it gives me better performance. And I can't really see it making a difference anyway. All other PG is fine with DX12, it's just these add-ons...?
    b

    about 3 years ago

    Compatible with ORBX Zell Am See?

    D
    DemoKenAuthor

    about 3 years ago

    hi, haven't tested it but i think it is compatible :)

    S

    about 3 years ago

    This is a beautiful scenery in real life. absolutely worth visiting.

    The texture blinking/flashing/popping in your video looks frightening...


    Edit: i have flown 2 testflights so far and don´t have any of the blinking/popping textures from the video so far. I may have some slight stutters here and there for a short time, but nothing too bad. It looks very nice so far. Thanks a lot!

    D
    DemoKenAuthor

    about 3 years ago

    hi, great! thanks for the feedback 🙏

    MSFS 2020MSFS 2024

    Zell am See, Austria

    Zell am See is a city in Austria, located in the Land of Salzburg. It is bordered by the Zeller See, and is the administrative center of the district of Zell am See. The city is equipped with a winter sports resort, which hosts ski competitions, The city is located in a glacial valley (Zeller Becken) stretching between the Salzach and Saalach rivers at the eastern edge of the Kitzbühel Alps. To the south, beyond the Salzach, the Hohe Tauern mountains

    Téléchargements1K
    Version1.0
    Taille du fichier1.31 GB
    PubliéIl y a 3 ans
    Mis à jourIl y a 3 ans

    Avis des utilisateurs

    3.8

    2 avis

    5
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    More Information

    Simulateur
    MSFS2020
    Sub-CategoryCities
    ICAONULL

    Historique des versions

    Aucun historique de version disponible.

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