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    KMTP - Montauk Airport -  NY (MSFS 2024 edition) V1.4 - Image 1

    Description

    A remastered MSFS 2024 version of my previous MSFS 2020 KMTP.   Features include everything from  the 2020  version plus  3d rocks, new large diversity of plants and trees, 3d weeds in the marshlands, textures etc.  Taking full advantage of all the enhancements MSFS 24' added.

    I truly hope you enjoy this version for MSFS 2024.  I'm really excited to be releasing this airport to the community.  Thank you all for the continued support.   Feel free to leave a comment and/or rating :). ❤️

    *If you are looking for the MSFS 2020 version click here: KMTP - MSFS 2020 version

    **Update 2/12**:🚨ATTENTION SayIntentions users🚨; I have published a custom AI Traffic profile for this airport:
    Open TaxiTuner -> ICAO: KMTP-> Select "KMTP MSFS 2024 by EMBCreations" -> Click "Set my default"

    Note: This is a server-side profile and is a WIP.

    Features:

    3D Custom Buildings (Created in Blender) using reference photos:

    - FBO - 4 T-Hangers - Wood Hangar

    3D Custom Objects (Created in Blender) using reference photos:

    -RWY 24 noise abatement sign- Montauk Parking Lot sign - FBO wood fence 


    Parking Information:

    Private Hangar Parking (inside):
         T-Hangar #1: select W RAMP 1 ( 44ft Wingspan MAX x 39ft Width x 13ft Tail Height MAX)
         T-Hangar #2: select W RAMP 2  (same dimensions)
         Wood Hangar: select W RAMP 3 ( 48ft Wingspan MAX x 40ft Width x 16.5ft Tail Height MAX)

    3 Tiedown and 6 Ramp Parking spots to select:
           **IMPORTANT**: For Larger Jets (i.e Citation Longitude or higher) its recommended to select parking space "RAMP 10" , "RAMP 14" or "RAMP 15".  This avoids your aircraft possibly clipping into static planes when parked if you are into immersion.
         
              Ramp 9 Parking: Can accommodate medium sized aircraft 

              All other Parking Spaces are designed for small aircraft


    2 Options: (DO NOT install more than one):

    MAIN FILE:  Includes Static Planes

    🚨NEW🚨No Static Planes : For those that prefer no static planes on the ramp

    Download the respected file. Unzip the folder and place into your MSFS 2024 community folder and enjoy!

    Known Issues (beyond my control):

    Why area some areas in this version the 3d grass blade color is grey/white?
    -3d Grass color by default is the color of the satellite imagery underneath.  Unfortunately, the Montauk area contains heavily overexposed imagery in its present state.  Unlike MSFS 2020's SDK (Scenery Development Kit), MSFS 2024's SDK does not allow me to override the default 3d grass blade color leaving the grass blade colors locked as grey and white.  
     
    I have posted the SDK issue and Overexposed Imagery on the official MSFS forum.  If Asobo fixes it, I'll update the airport accordingly. 


    -There are some minor terrain undulation along RWY 6/24. My guess Asobo most updated elevation data. I made every attempt to flatten the runway with no success. Therefore it'll remain "as is." These undulations are very minor and didn't adversely affect takeoffs and landings in testing.

    Location

    Hold Ctrl to interact with the map

    Commentaires(31)

    Connectez-vous pour participer à la discussion

    Se connecter
    v

    about 13 hours ago

    Amazing! Thank you for your contribution, this is an absolute stunner.
    E

    about 10 hours ago

    Thanks for the nice comment and rating. I appreciate it! Cheers 😎👍
    G

    about 22 hours ago

    This is my neck of the woods, excellent reproduction! I would love to see the Hampton airport if possible done by you for fs2024, I believe it used to be KHTO.
    E

    about 16 hours ago

    Thanks for the compliment, it means a lot! That's great to hear especially from someone like you that is familiar with the area too. 😎

    In regards to KHTO, when it comes to what airports I develop, it's only the ones that I have a personal connection with or fly to frequently in the sim. That kinda drives both the authenticity of it and my dedication to see it through to the end. So I'll have to politely pass on it.
    E

    1 day ago

    🚨V1.4 is released🚨

    Highlights:👀
    -🚨NEW File option:🚨 No Static Planes option has been added
    -All NEW textures for Ramp, Taxiway and Runway that better match real life
    -RWY 6/24 PAPIs added and accurately located with the respective published glidepath angles
    -Elevated the terrain on right side of RWY 24 departure end to bring it closer to the real life perspective

    Optimizations:📈
    -Optimized all buildings/Hangars
    -Reduced and replaced bush and tree assets that were unreasonably demanding on performance.

    RWY 6/24:
    -Lighting, alignment and markings corrected to real life configuration

    Taxiway:
    -Added missing taxiway lighting

    FBO Building:
    -Fixed texture glitches
    -Rework to exterior texture color to match more towards real life FBO

    Water Masking:
    -Fixed the bright water highlights around RWY 6 dock area
    -Reduced the WAY over-exposed east dock area on Star Island that is across from the RWY 6 departure end dock. I did my best to reduce the over-exposure as much as possible. However it is still terrible :)

    Other:
    -Parked cars in FBO lot should no longer glitch into other cars
    -Replaced interior hangar lighting

    Known issues:
    -There are some minor terrain undulation along RWY 6/24. My guess Asobo most updated elevation data. I made every attempt to flatten the runway with no success. Therefore it'll remain "as is." These undulations are very minor and didn't adversely affect takeoffs and landings in testing.

    ENJOY!
    C

    8 months ago

    Absolute stunning work. Much fun to fly to.
    My very best Regards from Warstein in Germany,
    Heinz-Werner Arens
    E

    8 months ago

    Happy to hear you enjoy flying to this airport. Thank you very much for the lovely compliment and rating. I really appreciate it! Warm regards 😎👍
    G

    9 months ago

    Well done, the details are superb.

    As for the runway selection problem, the sim can be weird. Is 24 the primary runway and into which direction is the primary runway starting position point to?
    E

    9 months ago

    Thanks for the nice compliment, I appreciate it! While working on my next airport, I believe I have found a way to manually move the starting points so the planes start out on the runway correctly. If I can for this airport, I will put out an update for it soon. Thanks again for the comment and rating! 😎👍
    E

    8 months ago

    Greetings again GreySkies. I just wanted to follow up with our discussion about the runway starts. Not sure if it remains relevant anymore but I discovered the issue. Turns out it was a setting within MSFS that was disabled "ATC Enforce Flight Plan" in the accessibility tab. Just wanted to mention that the RWY starts work without needing an update here. Cheers!
    G

    6 months ago

    Nice find regarding the ATC. Although I don't utilize that feature of the sim.

    I've revisited the place in SU4. The edge of the apron and surroundings has become uneven, the tarmac is elevated in some places.
    E

    6 months ago

    I've seen that hilly tarmac issue in a couple a youtube videos as well. It has plagued me because it is not occurring on my end. I tried several ways to get it to replicate on my pc but have been unsuccessful. I don't know if its conflicting with another mod that I'm unaware of. Kind of frustrating, I wish I could provide a fix for those that its affecting. ☹️
    G

    6 months ago

    It is not not bad. Now that I think of it, I've had a similar elevation issue with photogrammetry enabled, in of my alps sceneries.
    P

    10 months ago

    What a wonderful airport and recreation of it. I love these kind of small fields, and this one is among the best done.
    Thank you for your work and time, and of course, for sharing it!!
    Question, how did you placed the fuel truck that lights up at night? I liked very much when I saw it, and now I want to place some of those in other airports xD But I cant find the specfic one in the SDK objets.
    E

    10 months ago

    I really appreciate the kind words about the airport and rating! 😊 It is my pleasure to share it with the community. The fuel truck I used is located in the SimObject section of the Object Library. The one I used is "SimObject Truck Fuel Short NorthAm (Traffic_Default)". Cheers! 👍
    F

    10 months ago

    Great airport, great quality, thanks for your contribution, but I think the apron is a bit too far back and the tail of the plane often goes straight into the bushes.
    E

    10 months ago

    Greetings Frank. Thank you for your feedback regards to the bushes clipping into the airplanes. I will look into adjusting them and push an update sometime in the near future.👍 Cheers!
    E

    10 months ago

    Should be good to go now with the newest version. Thanks for the heads up about it 👍
    B

    11 months ago

    Beautiful airport and area ! Very nice work ! Thanks.
    E

    11 months ago

    Its my pleasure 😊. Thank you for the kind words and rating, its really appreciated. Cheers 👍
    MSFS 2020MSFS 2024

    KMTP - Montauk Airport - NY (MSFS 2024 edition) V1.4

    A remastered MSFS 2024 version of the MSFS 2020 KMTP airport. Features include everything from the 2020 version plus 3d rocks, new large diversity of plants and trees, 3d weeds in the marshlands, textures etc.  Taking full advantage of all the enhancements MSFS 24' brings.

    Téléchargements2K
    Version1.4
    Taille du fichier214.3 MB
    PubliéIl y a 11 mois
    Mis à jourHier

    Avis des utilisateurs

    4.9

    11 avis

    5
    91%
    4
    9%
    3
    0%
    2
    0%
    1
    0%

    More Information

    Simulateur
    MSFS2024
    CatégorieAirports
    ICAOKMTP

    Historique des versions

    🚨V1.4 is released🚨 Highlights:👀 -🚨NEW File option:🚨 No Static Planes option has been added for those that prefer no planes on the ramp -All NEW textures for Ramp, Taxiway and Runway that better match real life -RWY 6/24 PAPIs added and accurately located with the respective published glidepath angles -Elevated the terrain on right side of RWY 24 departure end to bring it closer to the real life perspective Optimizations:📈 -Optimized all buildings/Hangars -Reduced and replaced bush and tree assets that were unreasonably demanding on performance. RWY 6/24: -Lighting, alignment and markings corrected to real life configuration Taxiway: -Added missing taxiway lighting FBO Building: -Fixed texture glitches -Rework to exterior texture color to match more towards real life FBO Water Masking: -Fixed the bright water highlights around RWY 6 dock area -Reduced the WAY over-exposed east dock area on Star Island that is across from the RWY 6 departure end dock. I did my best to reduce the over-exposure as much as possible. However it is still terrible :) Other: -Parked cars in FBO lot should no longer glitch into other cars -Replaced interior hangar lighting Known issues: -There are some minor terrain undulation along RWY 6/24. My guess Asobo most updated elevation data. I made every attempt to flatten the runway with no success. Therefore it'll remain "as is." These undulations are very minor and didn't adversely affect takeoffs and landings in testing.

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